グラーウッドはESOのエリアです. It is the third questing zone in the Aldmeri Dominion, located between Khenarthi's Roost and Greenshade. This area is designed for players levels 16-23.


グラーウッド について


クラフト


external image Interactive_Map_Grahtwood.jpg

 


 

 

グラーウッドマップ

 

グラーウッド クエスト

Quest Name Obtained Reward
Unsafe Haven In by Aboard the Prowler ship, southeast of Haven Wayshrine talking to Captain Jimila Jackdaw's Galoshes, 211 gold
Lost Treasures In Southeast of Haven Wayshrine by talking to Eryarion 42 gold
A Little on the Side In Abandoned House, north of Haven Wayshrine by talking to Khezuli Quartermaster's Secret, 169 gold
Luck of the Albatross In West of Haven by talking to Engor Bloodshark’s Cutlass, 338 gold
Forever Bound In Cave of Broken Sails by talking to Decius, inside Cave of Broken Sails 169 gold
If the Dead could Talk In Root Sunder Ruins, Northwest of Haven by talking to Tandare 211 gold
Passage Denied In Ne Salas, north of Gray Mire Wayshrine by talking to Cirmo Stibbons’ Misplace Sash, 42 gold
Forgotten Soul In Root Sunder Ruins, Northwest of Haven by talking to Sirdor Token of Root Sunder, 211 gold
The Wandering Minstrel In West of Haven by talking to Enda Sweetbreeches, 173 gold
Bosmer Insight In Brackenleaf by talking to Eringor Brackenleaf’s Bough, 346 gold
A Silken Garb In Brackenleaf by talking to Mendil Cheliceral Hook, 43 gold
Scars Never Fade In South of Gray Mire Wayshrine by talking to Officer Parwinel Mother Lightning’s Spur, 346 gold
The Grip of Madness In On the road, west of Gray Mire Wayshrine by talking to Soldier Garion Sheogorath’s Choice, 1 Skill Point, 354 gold
Keeper of Bones In Bone Orchard, north of Southpoint Wayshrine by talking to Dringoth Barrowbough’s Cage, 354 gold
Simply Misplaced In From Mages Guild, Vulkhel Guard, Auridon to Grahtwood by talking to Arch-Mage Shalidor Artifact-Hunter’s Band, 336 gold
The Dangerous Past In Fighters Guild, Vulkhel Guard, Auridon by talking to Bera Moorsmith Dwemerdark Signet, 336 gold
The Great Tree In From Firsthold, Auridon to Grahtwood by talking to Queen Ayrenn (after turning in Sever All Ties. This will take you to Grahtwood) Camoran’s Boon, 169 gold
The Honor of the Queen In Throne Room at Elden Root by talking to King Camoran (after turning in The Great Tree) Ear of the Queen, 362 gold
Fit to Rule In Elden Root by talking to Prince Naemon (after turning in The Honor of the Queen) 181 gold
Carnival Conundrum In North of Southpoint Wayshrine by talking to Sarandel Belt of the Bad Performance, 231 gold
Rare Imports In Elden Root by talking to Advertisement on a cart in Elden Root Alyxe’s Rancid Pants, 185 gold
Storgh's Bow In Elden Root to Vinedeath Cave, Grahtwood by talking to Orthelos Orthelos’ Torchstaff[, 92 gold
Phantom Guilt In Elden Root by talking to Skeleton Cathartic Band, 185 gold
Until Death In At Elden Root Temple Wayshrine by talking to Mizahabi Scented Leathers, 90 gold
Eyes of Azura In Laeloria by talking to Afwa Culanwe’s Will, 362 gold
Lost in Study In Reliquary of Star by talking to Nondor Reliquarian’s Robes, 236 gold
Forbidden Love In Reliquary of Star by talking to Torn Letter Murdered Mason’s Boots, 94 gold
Heart of the Matter In Reliquary of Star by talking to Laranalda (after turning in Lost in Study) Ukaezai’s Scalpel, 1 Skill Point, 226 gold
The Unquiet Dead In The Harborage by talking to The Prophet Signet of the Worm, 1 Skill Point, 370 gold
Castle of the Worm In The Harborage by talking to The Prophet Signet of the Worm, 1 Skill Point, 370 gold
The Blacksap's Hold In Cormount by talking to Outside Elden Root, he will appear and ask you to go through a portal Vinedusk Pauldrons, 370 gold
Pact Advocate In Karthdar by talking to Alandis Pactbreaker, 378 gold
A Lasting Winter In Falinesti Winter Site by talking to Githiril Jade General’s Helm, 1 Skill Point, 392 gold
Caring for Kwama In Burroot Kwama Mine by talking to Nimriell Kwama Goad, 96 gold
The Wounded Wood In East of Gil-Var-Delle Wayshrine by talking to Glothorien Nereid’s Slippers, 98 gold
Ancient Stones, Ancient Words In On the beach, west of Falinesti Winter Wayshrine by talking to Runestone Fragment Abaede Pauldrons, 98 gold
The Wakening Dark In Right by Gil-Var-Delle Wayshrine by talking to High Ordinator Danys Scourer’s Scale, 196 gold
Blood Hunt In North of Gil-Var-Delle Wayshrine by talking to Sabonn Blood Groove, 245 gold
A Lucrative Scheme In West of Gil-Var-Delle Wayshrine by talking to Bandit Note 48 gold
Enemies at the Gate In Reman’s Bluff by talking to Sharnag gro-Barkbite 193 gold
The Enemy Within In Reman’s Bluff (after turning in Enemies at the Gate) by talking to Shaman Bogham Barkbite Breastplate, 193 gold
A Chief Concern In Reman’s Bluff (after turning in The Enemy Within) by talking to Moramat Barkbite Greaves, 193 gold
Flipping the Coin In Redfur Trading Post by talking to Cinder-Tail Hollow Moon Cowl, 386 gold
The Innkeeper's Daughter In Redfur Trading Post by talking to Nellor Redfur Trading Gloves, 193 gold
Light in the Darkness In Wormroot Depths by talking to Archimbert Dantaine Clumsy Alchemist’s Vambraces, 49 gold
Wanted: Sgolag In Mobar Mine entrance by talking to Adainurr Whispering Gloves, 50 gold
The Orrery of Elden Root In Elden Root (after turning in Fit to Rule) by talking to Meleras Rajhin’s Diminished Mantle, 196 gold
The Staff of Magnus In The Orrery, Elden Root (after turning in The Orrery of Elden Root) OR in Marbruk, Greenshade by talking to Queen Ayrenn (Grahtwood) OR Razum-dar (Greenshade) 260 gold

日記:

external image Bosmer%20tree-bridge.png
Excerpt from Pact Magic Examined:
Though it is difficult to entice any Wood Elf to speak definitively about the race's relationship with Valenwood under the Green Pact, it is clear that there are magical components. I have witnessed a few public examples of the Bosmer shaping the wood around them, coaxing it into habitations, temples, and even what I suppose constitutes art. Each instance has been highly ritualized, including days of slow, rhythmic chanting. I have heard it mentioned that fasting may be involved prior to and during such an endeavor.
The magic itself, the interaction of the Bosmer with the plants, is difficult to pin down and analyze, especially because I have not been allowed to approach and properly examine the processes. I shall have to return with authorizations and permits. It is clear the Bosmer gain great benefits from this magic, but one wonders if it can be harnessed further and for better ends than just housing and fanciful tree-twisting.




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