Weapon Skills in Elder Scrolls Online are available to every player of any Class. This allows for extreme amounts of flexibility in each player's playstyle. At level 15, each player will gain an alternate weapon slot/skill bar. This allows the player to equip a melee weapon and a ranged weapon, two different melee weapons, the same melee weapon with a different skill setup, or even slotting a Restoration Staff so they can heal themselves when needed.

Please see the Weapons page to see the damage values of weapons, and the Sets page for available weapon sets.

The values listed are taken from a VR16 character without any passives or gear equipped. Each skill shown is leveled up to rank IV.

両手武器
片手武器と盾
二刀流
破壊杖
回復杖

 

 

Berserker Strike

Cast Time
Target
Range
Cost


berserker_strike

Instant
Enemy
5m
150 Ultimate

Strike an enemy with a vicious blow, dealing 1434 Physical Damage.

This attack ignores the target's mitigation and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.

 

Onslaught

Cast Time
Target
Range
Cost


onslaught

Instant
Enemy
5m
150 Ultimate

Strike an enemy with a vicious blow, dealing 1476 Physical Damage.

This attack ignores the target's mitigation and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.

Killing an enemy with this ability immediately refunds the Ultimate cost.

Killing an enemy with this ability immediately refunds the Ultimate cost.

 

Berserker Rage

Cast Time
Target
Range
Cost


berserker_rage

Instant
Enemy
5m
150 Ultimate

Strike an enemy with a vicious blow, dealing 1476 Physical Damage.

This attack ignores the target's mitigation and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.

You are immune to all disable, snare and immobilization effects for the duration.

You are immune to all disable, snare and immobilization effects for the duration.

 

Uppercut

Cast Time
Target
Range
Cost


Uppercut

1s
Area
7m
3240 Stamina

Slam enemy with an upward swing, dealing 1191 Physical Damage.

 

 

Dizzying Swing

Cast Time
Target
Range
Cost


Dizzying_Swing

1s
Area
7m
3240 Stamina

Slam enemy with an upward swing, dealing 1226 Physical Damage, stunning them for 3.5 seconds, and knocking them back 4 meters.

Stuns and knocks back the enemy hit.

 

Wrecking Blow

Cast Time
Target
Range
Cost


Wrecking_Blow

1s
Area
7m
3240 Stamina

Slam enemy with an upward swing, dealing 1226 Physical Damage.

Grants you Empower for 5 seconds, increasing the damage of your next attack by 20%.

Grants you Empower, increasing the damage of your next attack.

 

Critical Charge

Cast Time
Target
Range
Cost


critical_charge

Instant
Enemy
3.5-22m
3780 Stamina

Launch across the earth and smash an enemy for 494 Physical Damage.

This attack is always a Critical Strike.

 

Stampede

Cast Time
Target
Range
Cost


Stampede

Instant
Enemy
3.5-22m
3780 Stamina

Launch across the earth and smash an enemy for 509 Physical Damage and reducing their Movement Speed by 60% for 8 seconds.

This attack is always a Critical Strike.

Reduces the enemy's Movement Speed.

 

 

Critical Rush

Cast Time
Target
Range
Cost


Critical_Rush

Instant
Enemy
3.5-22m
3780 Stamina

Launch across the earth and smash an enemy for 512 Physical Damage.

Deals up to 40% more damage, based on distance traveled.

This attack is always a Critical Strike.

Deals more damage based on distance traveled.

 

Cleave

Cast Time
Target
Range
Cost


Cleave

Instant
Cone
7m radius
3240 Stamina

Swat enemies in front of you with a mighty swing, dealing 412 Physical Damage and causing them to bleed for an additional 730 Physical Damage over 10 seconds.

 

Carve

Cast Time
Target
Range
Cost


Carve

Instant
Cone
7m radius
3240 Stamina

Swat enemies in front of you with a mighty swing, dealing 437 Physical Damage and causing them to bleed for an additional 730 Physical Damage over 10 seconds.

You also gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 9 seconds.

Grants Minor Heroism, increasing your Ultimate generation.

 

Brawler

Cast Time
Target
Range
Cost


Brawler

Instant
Cone
7m radius
3240 Stamina

Swat enemies in front of you with a mighty swing, dealing 424 Physical Damage and causing them to bleed for an additional 730 Physical Damage over 10 seconds.

You also gain a damage shield that absorbs 289 damage for 8 seconds. Each enemy hit increases the damage shield's strength by 100%.

Grants a damage shield that increases in strength for each enemy hit.

 

 

Reverse Slash

Cast Time
Target
Range
Cost


reverse_slash

Instant
Enemy
5m
2160 Stamina

Spin around and strike an enemy down, dealing 409 Physical Damage.

Deals up to 300% more damage against enemies with less than 50Health.

 

Reverse Slice

Cast Time
Target
Range
Radius
Cost


Reverse_Slice

Instant
Enemy
5m
5m

2160 Stamina

Spin around and strike an enemy down, dealing 409 Physical Damage.

Deals up to 300% more damage against enemies with less than 50Health.

Other enemies nearby take 65% of the damage inflicted to the primary target.

Other enemies nearby take a percentage of the damage inflicted to the primary target.

 

Executioner

Cast Time
Target
Range
Cost


Executioner

Instant
Enemy
5m
2160 Stamina

Spin around and strike an enemy down, dealing 409 Physical Damage.

Deals up to 350% more against enemies with less than 50Health.

Increases the amount of bonus damage dealt at low health targets.

 

Momentum

Cast Time
Duration
Target
Cost


momentum

Instant
33s

Self
4051 Stamina

Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.

You heal yourself for 119 Health every 2 seconds while active.

 

 

Forward Momentum

Cast Time
Duration
Target
Cost


Forward_Momentum

Instant
33s

Self
2971 Stamina

Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.

You heal for 119 Health every 2 seconds while active.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.

Reduced cost and removes snares.

 

Rally

Cast Time
Duration
Target
Cost


Rally

Instant
33s

Self
4051 Stamina

Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.

You heal for 119 Health every 2 seconds while active, and an additional 184 Health when Rally expires.

The final heal is increased by up to 564%, in proportion to the length of time Rally has been active.

Also heals you when the effect expires.

 

Forceful
Forceful

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 5

Your Light and Heavy Attacks damage up to 3 other nearby enemies for 25% of the damage inflicted to the primary target.

Rank II - Two-Handed Rank 34

Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.

 

heavy_weapons
Heavy Weapons

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 10

Swords increase your damage done by 3%.

Axes grant your melee attacks 8% chance to apply a bleed dealing 978 Physical Damage over 6 seconds.

Maces cause your attacks to ignore 10% of your target's Physical Resistance.

Rank II - Two-Handed Rank 25

Swords increase your damage done by 5%.

Axes grant your melee attacks 16% chance to apply a bleed dealing 978 Physical Damage over 6 seconds.

Maces cause your attacks to ignore 20% of your target's Physical Resistance.

 

 

balanced_blade
Balanced Blade

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 17

Reduces the Stamina cost of Two-Handed abilities by 7%.

Rank II - Two-Handed Rank 28

Reduces the Stamina cost of Two-Handed abilities by 15%.

 

follow_up
Follow Up

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 30

When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 5% damage.

Rank II - Two-Handed Rank 46

When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 10% damage.

 

battle_rush
Battle Rush

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 41

Increases your Stamina Recovery by 15% for 10 seconds after killing a target.

Rank II - Two-Handed Rank 50

Increases your Stamina Recovery by 30% for 10 seconds after killing a target.

 

 

 

 

 

 

Shield Wall

Cast Time
Duration
Target
Cost


shield_wall

Instant
6s

Self
135 Ultimate

Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.

 

Spell Wall

Cast Time
Duration
Target
Cost


spell_wall

Instant
7s

Self
135 Ultimate

Reinforce your shield, allowing you to automatically block all attacks and reflect all projectiles cast at you at no cost for 6 seconds.

You also reflect all projectiles cast at you.

 

Shield Discipline

Cast Time
Duration
Target
Cost


shield_discipline

Instant
7s

Self
135 Ultimate

Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.

Your One Hand and Shield costs are reduced by 100% while active.

Your One Hand and Shield costs are reduced while active.

 

Puncture

Cast Time
Target
Range
Cost


Puncture

Instant
Enemy
5m range
1701 Stamina

Thrust your weapon with disciplined precision to deal 660 Physical Damage and taunting them to attack you for 15 seconds.

Also afflicts enemy with Major Fracture, reducing Physical Resistance by 5280 for 12 seconds.

 

 

Ransack

Cast Time
Target
Range
Cost


Ransack

Instant
Enemy
5m range
1701 Stamina

Thrust your weapon with disciplined precision to deal 660 Physical Damage and taunting them to attack you for 15 seconds.

Also afflicts enemy with Major Fracture, reducing Physical Resistance by 5280 for 12 seconds.

You gain Minor Resolve, increasing your Physical Resistance by 1320 for 12 seconds.

You also gain Minor Resolve, increasing your Physical Resistance.

 

Pierce Armor

Cast Time
Target
Range
Cost


Pierce_Armor

Instant
Enemy
5m range
1701 Stamina

Thrust your weapon with disciplined precision to deal 660 Physical Damage and taunting them to attack you for 15 seconds.

Also afflicts enemy with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by 5280 for 12 seconds.

Also afflicts the enemy with Major Breach, reducing their Spell Resistance.

 

Low Slash

Cast Time
Target
Range
Cost


low_slash

Instant
Enemy
5m
2970 Stamina

Surprise enemy with a deep lunge, dealing 718 Physical Damage and reducing their Movement Speed by 60% for 12 seconds.

Also afflicts enemy with Minor Maim, reducing their damage done by 15% for 12 seconds.

 

Deep Slash

Cast Time
Target
Range
Cost


Deep_Slash

Instant
Enemy
5m
2970 Stamina

Surprise enemy with a deep lunge, dealing 722 Physical Damage to the target and 182 Physical Damage to 2 other nearby enemies.

You reduce the Movement Speed of all enemies hit by 60% for 12 seconds.

Also afflicts all enemies hit with Minor Maim, reducing their damage done by 15% for 12 seconds.

Hits up to two additional targets near the enemy.

 

 

Heroic Slash

Cast Time
Target
Range
Cost


Heroic_Slash

Instant
Enemy
5m
2970 Stamina

Surprise enemy with a deep lunge, dealing 722 Physical Damage and reducing their Movement Speed by 60% for 12 seconds.

Also afflicts enemy with Minor Maim, reducing their damage done by 15% for 12 seconds.

You gain Minor Heroism, granting you Ultimate every 1.5 seconds for 9 seconds.

You gain Minor Heroism, increasing your Ultimate generation.

 

Defensive Posture

Cast Time
Duration
Target
Cost


defensive_posture

Instant
30s

Self
2430 Stamina

Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.

While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.

 

Defensive Stance

Cast Time
Duration
Target
Cost


Defensive_Stance

Instant
30s

Self
2430 Stamina

Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy.

The reflected spell projectile also stuns the enemy for 3 seconds.

While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.

The reflected spell projectile also stuns the enemy.

 

Absorb Magic

Cast Time
Duration
Target
Cost


Absorb_Magic

Instant
30s

Self
2430 Stamina

Bolster your defenses, absorbing up to 4372 damage from the next spell projectile cast at you and healing for 12% of your Max Health.

While slotted, the amount of damage you can block is increased by 8% and the cost of blocking is reduced by 8%.

Absorb spell projectile, and heal yourself instead of reflecting it.

 

 

Shield Charge

Cast Time
Target
Range
Cost


shield_charge

Instant
Enemy
3.5-22m
3780 Stamina

Rush the enemy and ram them, dealing 495 Physical Damage and stunning them for 3 seconds.

 

Shielded Assault

Cast Time
Target
Range
Cost


Shielded_Assault

Instant
Enemy
3.5-22m
3780 Stamina

Rush the enemy and ram them, dealing 495 Physical Damage and stunning them for 3 seconds.

You gain a damage shield after the attack, absorbing 1052 damage over 6 seconds.

Gain a damage shield after the attack.

 

Invasion

Cast Time
Target
Range
Cost


Invasion

Instant
Enemy
3.5-22m
3780 Stamina

Rush the enemy and ram them, dealing 496 Physical Damage and stunning them for 3 seconds.

Stuns up to 88% longer based on the distance traveled.

Stuns longer based on the distance traveled.

 

Power Bash

Cast Time
Target
Range
Cost


Power_Bash

Instant
Enemy
5m
3510 Stamina

Strike enemy full-force with your shield, dealing 409 Physical Damage and stunning them for 3 seconds.

 

 

Reverberating Bash

Cast Time
Target
Range
Cost


Reverberating_Bash

Instant
Enemy
5m
3510 Stamina

Strike enemy full-force with your shield, dealing 409 Physical Damage and stunning them for 3 seconds.

Also afflicts the enemy with Major Defile, reducing their healing received by 30% for 10 seconds.

Also afflicts enemy with Major Defile, reducing their healing received.

 

Power Slam

Cast Time
Target
Range
Cost


Power_Slam

Instant
Enemy
5m
3510 Stamina

Strike enemy full-force with your shield, dealing 758 Physical Damage.

While slotted, blocking an attack increases the damage of your next Power Slam by 25% for 5 seconds.

Deals significantly increased damage, but no longer stuns. Blocking an attack increases the damage even further.

 

Fortress
Fortress

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 5

Reduces the cost of One Hand and Shield abilities by 5% and reduces the cost of blocking by 18%.

Rank II - One-Handed and Shield Rank 34

Reduces the cost of One Hand and Shield abilities by 10% and reduces the cost of blocking by 36%.

 

sword_and_board
Sword and Board

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 10

Increases your Weapon Damage by 3% and the amount of damage you can block by 10%.

Rank II - One-Handed and Shield Rank 25

Increases your Weapon Damage by 5% and the amount of damage you can block by 20%.

 

 

deadly_bash
Deadly Bash

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 17

Improves your standard bash attacks. Bashing deals 50% additional damage and cost 20% less Stamina.

Rank II - One-Handed and Shield Rank 28

Improves your standard bash attacks. Bashing deals 100% additional damage and cost 40% less Stamina.

 

deflect_bolts
Deflect Bolts

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 30

Increases the amount of damage you can block from projectiles and ranged attacks by 8%.

Rank II - One-Handed and Shield Rank 46

Increases the amount of damage you can block from projectiles and ranged attacks by 15%.

 

Battlefield_Mobility
Battlefield Mobility

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 41

Increases your Movement Speed while blocking by 30%.

Rank II - One-Handed and Shield Rank 50

Increases your Movement Speed while blocking by 60%.

 

 

 

 

 

Lacerate

Cast Time
Target
Range
Cost


lacerate

Instant
Area
7x8m radius
150 Ultimate

Slash all enemies in front of you, dealing 2460 Physical Damage over 8 seconds and healing you for 50% of the damage done.

 

Rend

Cast Time
Target
Range
Cost


rend

Instant
Area
7x8m radius
150 Ultimate

Slash all enemies in front of you, dealing 4437 Physical Damage over 16 seconds and healing you for 50% of the damage done.

Increases the duration.

 

Thrive in Chaos

Cast Time
Target
Range
Cost


thrive_in_chaos

Instant
Area
7x8m radius
150 Ultimate

Slash all enemies in front of you, dealing 2465 Physical Damage over 8 seconds and healing you for 50% of the damage done.

Each enemy hit increases your damage done by 5% for the duration, up to a maximum of 30% damage done.

Each enemy hit increases your damage done.

 

Flurry

Cast Time
Target
Range
Cost


Flurry

0.6s Channel
Enemy
7m
2700 Stamina

Flood an enemy with steel, battering them with five consecutive attacks that each deal 102 Physical Damage.

The final hit deals 300% more damage.

 

 

Rapid Strikes

Cast Time
Target
Range
Cost


Rapid_Strikes

0.6s Channel
Enemy
7m
2700 Stamina

Flood an enemy with steel, battering them with five consecutive attacks that each deal 102 Physical Damage.

Each hit increases the damage of the subsequent hit by 3%.

The final hit deals 300% more damage.

Each hit increases the damage of the subsequent hit.

 

Bloodthirst

Cast Time
Target
Range
Cost


bloodthirst

0.6s Channel
Enemy
7m
2700 Stamina

Flood an enemy with steel, battering them with five consecutive attacks that each deal 102 Physical Damage.

The final hit deals 300% more damage and heals you for 60% of the damage caused.

Heals you for a percentage of the damage caused by the final hit.

 

Twin Slashes

Cast Time
Target
Range
Cost


twin_slashes

Instant
Enemy
5m
2160 Stamina

Slice enemy with both weapons to cause deep lacerations, dealing 207 Physical Damage and causing them to bleed for an additional 990 Physical Damage over 9 seconds.

 

Rending Slashes

Cast Time
Target
Range
Cost


Rending_Slashes

Instant
Enemy
5m
2160 Stamina

Slice enemy with both weapons to cause deep lacerations, dealing 236 Physical Damage and causing them to bleed for an additional 990 Physical Damage over 9 seconds.

You also reduce their Movement Speed by 40% for the duration.

Increases the initial damage and reduces the enemy's Movement Speed.

 

 

Blood Craze

Cast Time
Target
Range
Cost


Blood_Craze

Instant
Enemy
5m
2160 Stamina

Slice enemy with both weapons to cause deep lacerations, dealing 211 Physical Damage and causing them to bleed for an additional 990 Physical Damage over 9 seconds.

You also heal for 122 Health every 2 seconds for the duration.

Also heals you while active.

 

Whirlwind

Cast Time
Target
Range
Cost


Whirlwind

Instant
Area
5m radius
3780 Stamina

Launch yourself into a lethal spin, dealing 410 Physical Damage to nearby enemies.

Deals up to 100% more damage to enemies based on each percentage of their missing Health.

 

Whirling Blades

Cast Time
Target
Range
Cost


Whirling_Blades

Instant
Area
5m radius
3240 Stamina

Launch yourself into a lethal spin, dealing 411 Physical Damage to nearby enemies.

Deals up to 100% more damage to enemies based on each percentage of their missing Health.

Also grants Major Endurance, increasing Stamina Recovery by 20% for 10 seconds.

Reduces the cost and grants Major Endurance, increasing your Stamina Recovery.

 

Steel Tornado

Cast Time
Target
Range
Cost


Steel_Tornado

Instant
Area
9m radius
3780 Stamina

Launch yourself into a lethal spin, dealing 973 Physical Damage to nearby enemies.

Deals up to 100% more damage to enemies based on each percentage of their missing Health.

Increases the radius.

 

 

Blade Cloak

Cast Time
Duration
Target
Cost


Blade_Cloak

Instant
15s

Self
3780 Stamina

Create a ring of floating razors around you, dealing 146 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.

Gain Major Evasion, reducing the damage from area attacks by 25%.

 

Quick Cloak

Cast Time
Duration
Target
Cost


Quick_Cloak

Instant
15s

Self
3780 Stamina

Create a ring of floating razors around you, dealing 149 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.

Gain Major Evasion, reducing the damage from area attacks by 25%.

For a brief period after activation you gain Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

For a brief period after activation you gain Major Expedition, increasing your Movement Speed.

 

Deadly Cloak

Cast Time
Duration
Target
Cost


Deadly_Cloak

Instant
15s

Self
3780 Stamina

Create a ring of floating razors around you, dealing 206 Physical Damage to all nearby enemies every 3 seconds for 15 seconds.

Gain Major Evasion, reducing the damage from area attacks by 25%.

Increases the damage.

 

Hidden Blade

Cast Time
Target
Range
Cost


hidden-blade

Instant
Enemy
20m
2970 Stamina

Fire a secret dagger from your sleeve at an enemy, dealing 660 Physical Damage and reducing their Movement Speed by 40% for 6 seconds.

Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.

 

 

Shrouded Daggers

Cast Time
Target
Range
Cost


Shrouded_Daggers

Instant
Enemy
20m
2970 Stamina

Fire a secret dagger from your sleeve at an enemy, dealing 633 Physical Damage and reducing their Movement Speed by 50% for 6 seconds.

The dagger bounces up to 2 times to other nearby enemies, dealing 786 Physical Damage on the first bounce and 942 Physical Damage on the second bounce.

Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.

The dagger bounces up to 2 times, dealing increased damage with each bounce.

 

Flying Blade

Cast Time
Target
Range
Cost


flying-blade

Instant
Enemy
28m
2970 Stamina

Fire a secret dagger from your sleeve at an enemy, dealing 702 Physical Damage and reducing their Movement Speed by 50% for 6 seconds.

Also grants Major Brutality, increasing your Weapon Damage by 20% for 20 seconds.

Increase the damage and range.

 

Slaughter
Slaughter

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 5

Increases the damage with Dual Wield abilities by 10% against enemies under 25Health.

Rank II - Dual Wield Rank 30

Increases the damage with Dual Wield abilities by 20% against enemies under 25Health.

 

dual_wield_expert
Dual Wield Expert

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 10

Increases the Weapon Damage by 3% of off-hand weapon's damage.

Rank II - Dual Wield Rank 17

Increases the Weapon Damage by 6% of off-hand weapon's damage.

 

 

controlled_fury
Controlled Fury

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 25

Reduces the cost of Dual Wield abilities by 7%.

Rank II - Dual Wield Rank 34

Reduces the cost of Dual Wield abilities by 15%.

 

Ruffian
Ruffian

WHILE USING DUAL WIELD ATTACKS

Rank I - Dual Wield Rank 28

Gives you an 8% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

Rank II - Dual Wield Rank 46

Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

 

twin_blade_and_blunt
Twin Blade and Blunt

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 41

Grants a bonus based on the type of weapon equipped:

Each axe gives your melee attacks a 4% chance to bleed enemies for 978 Physical Damage over 6 seconds.

Each mace causes your attacks to ignore 5% of an enemy's Physical Resistance.

Each sword increases your damage done by 1.5%.

Each dagger increases your Weapon Critical rating. Current Bonus: 547 Dagger.

Rank II - Dual Wield Expert Rank 50

Grants a bonus based on the type of weapon equipped:

Each axe gives your melee attacks an 8% chance to bleed enemies for 2308 Physical Damage over 6 seconds.

Each mace causes your attacks to ignore 10% of an enemy's Physical Resistance.

Each sword increases your damage done by 2.5%.

Each dagger increases your Weapon Critical rating. Current Bonus: 1095 Dagger.

 

 

 

 

 

 

Rapid Fire

Cast Time
Duration
Target
Range
Cost


rapid_fire

4.1s Channel
3.3s

Enemy
28m
175 Ultimate

Unleash a barrage of arrows at an enemy, dealing 5540 Physical Damage over 4.1 seconds.

You can move at full speed while channeling this attack.

 

Ballista

Cast Time
Duration
Target
Range
Cost


ballista

4.1s Channel
3.3s

Enemy
28m
175 Ultimate

Summon a turret to unleash a barrage of arrows at an enemy, dealing 5369 Physical Damage over 5.2 seconds.

Summon a turret to channel the attack for you.

 

Snipe

Cast Time
Target
Range
Cost


Snipe

1.1s Channel
Enemy
35m
3240 Stamina

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1235 Physical Damage.

 

Lethal Arrow

Cast Time
Target
Range
Cost


Lethal_Arrow

1.1s Channel
Enemy
35m
3240 Stamina

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1236 Poison Damage and applying the poison status effect.

Also afflicts enemy with Major Defile, which reduces their healing received by 30% for 10 seconds.

Deals Poison Damage and applies the poison status effect. Also applies Major Defile to the enemy, reducing their healing received.

 

 

Focused Aim

Cast Time
Target
Range
Cost


Focused_Aim

1.1s Channel
Enemy
35m
3240 Stamina

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1236 Physical Damage and marking the target.

The mark increases the range from which the enemy can be hit by Bow attacks by 5 meters for 10 seconds.

Also afflicts the enemy with Minor Fracture, which reduces the enemy's Physical Resistance by 1320 for 10 seconds.

Mark the enemy hit, allowing you to hit them from further away and afflicting them with Minor Fracture, reducing their Physical Resistance.

 

Volley

Cast Time
Duration
Target
Range
Radius
Cost


Volley

Instant
8s

Ground
25m
5m

4051 Stamina

Launch a multitude of arrows into the sky to rain down, dealing 126 Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds.

 

Endless Hail

Cast Time
Duration
Target
Range
Radius
Cost


endless_hail

Instant
10s

Ground
25m
5m

3511 Stamina

Launch a multitude of arrows into the sky to rain down, dealing 126 Physical Damage to enemies in the target area every 0.5 seconds for 10 seconds.

Increases the duration and reduces the cost.

 

Arrow Barrage

Cast Time
Duration
Target
Range
Radius
Cost


Arrow_Barrage

Instant
8s

Ground
33m
7m

4051 Stamina

Launch a multitude of arrows into the sky to rain down, dealing 126 Physical Damage to enemies in the target area every 0.5 seconds for 8 seconds.

Increases the range and radius.

 

 

Scatter Shot

Cast Time
Target
Range
Cost


scatter_shot

Instant
Enemy
28m
2970 Stamina

Blast an enemy with an explosive arrow, dealing 535 Physical Damage, knocking them back 6 meters, and stunning them for 1.5 seconds.

 

Magnum Shot

Cast Time
Target
Range
Cost


Magnum_Shot

Instant
Enemy
28m
2970 Stamina

Blast an enemy with an explosive arrow, dealing 622 Physical Damage, knocking them back 6 meters, and stunning them for 1.5 seconds.

The attack also knocks you backward 6 meters away from the target.

Increases the damage and knocks you away from the target.

 

Draining Shot

Cast Time
Target
Range
Cost


Draining_Shot

Instant
Enemy
28m
2970 Stamina

Blast an enemy with an explosive arrow, dealing 535 Physical Damage, knocking them back 6 meters, and stunning them for 1.5 seconds.

After the stun ends, you heal for 1034 Health.

Heals you after the stun ends.

 

Arrow Spray

Cast Time
Target
Range
Cost


arrow_spray

Instant
Area
20m radius
4050 Stamina

Fire a burst of arrows in one shot, dealing 552 Physical Damage to enemies in front of you.

Also reduces enemies' Movement Speed by 40% for 6 seconds.

 

 

Bombard

Cast Time
Target
Range
Cost


Bombard

Instant
Area
20m radius
4050 Stamina

Fire a burst of arrows in one shot, dealing 557 Physical Damage to enemies in front of you and immobilizing them for 2 seconds. Does not immobilize enemies that are snared.

Even when enemies can move again, their Movement Speed is reduced by 40% for 6 seconds.

Also immobilizes enemies hit.

 

Acid Spray

Cast Time
Target
Range
Cost


Acid_Spray

Instant
Area
20m radius
4050 Stamina

Fire a burst of arrows in one shot, dealing 557 Poison Damage to enemies in front of you.

Also reduces enemies' Movement Speed by 40% and deals an additional 574 Poison Damage over 6 seconds.

Deals Poison Damage and adds additional damage over time.

 

Poison Arrow

Cast Time
Target
Range
Cost


poison_arrow

Instant
Enemy
28m
2430 Stamina

Shoot an arrow coated in Baandari poison at an enemy, dealing 495 Poison Damage and an additional 920 Poison Damage over 10 seconds.

 

Venom Arrow

Cast Time
Target
Range
Cost


Venom_Arrow

Instant
Enemy
28m
2430 Stamina

Shoot an arrow coated in Shadowscale poison at an enemy, dealing 499 Poison Damage and an additional 920 Poison Damage over 10 seconds.

If the enemy hit is casting an ability they are interrupted, set off balance, and stunned for 3 seconds.

If the enemy hit is casting an ability they are interrupted, set off balance and stunned.

 

 

Poison Injection

Cast Time
Target
Range
Cost


Poison_Injection

Instant
Enemy
28m
2430 Stamina

Shoot an arrow coated in Baandari poison at an enemy, dealing 496 Poison Damage and an additional 920 Poison Damage over 10 seconds.

The damage over time deals up to 200% more damage to enemies with under 50Health.

The damage over time deals additional damage to low health enemies.

 

long_shots
Long Shots

WITH A BOW EQUIPPED

Rank I - Bow Rank 5

Gives you a damage bonus of up to 6% against enemies at longer range.

Rank II - Bow Rank 34

Gives you a damage bonus of up to 12% against enemies at longer range.

 

accuracy
Accuracy

WITH A BOW EQUIPPED

Rank I - Bow Rank 10

Increases Weapon Critical rating by 657.

Rank II - Bow Rank 25

Increases Weapon Critical rating by 1095.

 

ranger
Ranger

WITH A BOW EQUIPPED

Rank I - Bow Rank 17

Reduces the Stamina cost of Bow abilities by 7%.

Rank II - Bow Rank 28

Reduces the Stamina cost of Bow abilities by 15%.

 

 

hawk_eye
Hawk Eye

WITH A BOW EQUIPPED

Rank I - Bow Rank 30

Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 2% for 5 seconds, stacking up to 5 times.

Rank II - Bow Rank 46

Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 5 seconds, stacking up to 5 times.

 

hasty_retreat
Hasty Retreat

WITH A BOW EQUIPPED

Rank I - Bow Rank 41

Grants you Major Expedition for 2 seconds after you use Roll Dodge.

Major Expedition increases your Movement Speed by 30%.

Rank II - Bow Rank 50

Grants you Major Expedition for 4 seconds after you use Roll Dodge.

Major Expedition increases your Movement Speed by 30%.

 

Toxic Barrage

Cast Time
Duration
Target
Range
Cost


toxic_barrage

4.1s Channel
3.3s

Enemy
28m
175 Ultimate

Unleash a barrage of arrows at an enemy, dealing 5540 Physical Damage over 4.1 seconds.

After the barrage ends you poison the enemy, dealing an additional 3180 Poison Damage over 8 seconds.

You can move at full speed while channeling this attack.

Deals Poison Damage. After the barrage ends you poison the enemy, dealing additional damage over time.

 

 

 

 

 

Elemental Storm

Cast Time
Duration
Target
Range
Radius
Cost


elemental_storm

Instant
7s

Ground
28m
8m

250 Ultimate

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 615 Magic Damage every 1 second for 7 seconds.

 

Elemental Rage

Cast Time
Duration
Target
Range
Radius
Cost


elemental_rage

Instant
7s

Ground
28m
8m

250 Ultimate

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 778 Magic Damage every 1 second for 7 seconds.

Fiery Rage Increases the damage by 10%.

Icy Rage immobilizes enemies hit for 3 seconds.

Thunder Rage increases the duration by 2 seconds.

Increases the damage and gains a new effect depending on your staff type.

 

Eye of the Storm

Cast Time
Duration
Target
Range
Radius
Cost


eye_of_the_storm

Instant
7s

Ground
Self
8m

250 Ultimate

Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies in the area, dealing 616 Magic Damage every 1 second for 7 seconds.

The storm is cast above you and follows you wherever you move.

 

Force Shock

Cast Time
Target
Range
Cost


Force_Shock

Instant
Enemy
28m
2700 Magicka

Focus all the elemental energies with your staff and blast an enemy for 224 Flame Damage, 224 Cold Damage, and 224 Shock Damage.

 

 

Crushing Shock

Cast Time
Target
Range
Cost


Crushing_Shock

Instant
Enemy
28m
2700 Magicka

Focus all the elemental energies with your staff and blast an enemy for 224 Flame Damage, 224 Cold Damage, and 224 Shock Damage.

Enemies hit while casting are interrupted, set off balance and stunned for 3 seconds.

Interrupts spells, putting the caster off balance.

 

Force Pulse

Cast Time
Target
Range
Cost


Force_Pulse

Instant
Enemy
28m
2700 Magicka

Focus all the elemental energies with your staff and blast an enemy for 241 Flame Damage, 241 Cold Damage, and 241 Shock Damage.

Up to 2 nearby enemies will take 310 Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.

Deals increased damage, and damages nearby enemies that are burning, chilled or concussed.

 

Wall of Elements

Cast Time
Duration
Target
Range
Cost


Wall_of_Elements

Instant
6s

Area
18x8m
3510 Magicka

Slam your staff down to create an elemental barrier in front of you, dealing 198 Magic Damage to enemies in the target area every 1 second.

Wall of Fire deals extra damage to burning enemies.

Wall of Frost reduces enemy Movement Speed and immobilizes chilled enemies.

Wall of Storms sets concussed enemies off balance.

 

Unstable Wall of Elements

Cast Time
Duration
Target
Range
Cost


Unstable_Wall_of_Elements

Instant
6s

Area
18x8m
3240 Magicka

Create an unstable elemental barrier in front of you, dealing 198 Magic Damage to enemies in the target area every 1 second then explodes for 318 Magic Damage.

Unstable Wall of Fire deals extra damage to burning enemies.

Unstable Wall of Frost reduces enemy Movement Speed and immobilizes chilled enemies.

Unstable Wall of Storms sets concussed enemies off balance.

The wall explodes when it expires, dealing additional damage.

 

 

Elemental Blockade

Cast Time
Duration
Target
Range
Cost


Elemental_Blockade

Instant
6s

Area
18x8m
3240 Magicka

Slam your staff down to create an elemental barrier in front of you, dealing 198 Magic Damage to enemies in the target area every 1 second.

Blockade of Fire deals extra damage to burning enemies.

Blockade of Frost reduces enemy Movement Speed and immobilizes chilled enemies.

Blockade of Storms sets concussed enemies off balance.

Increase size and duration.

 

Destructive Touch

Cast Time
Target
Range
Cost


Destructive_Touch

Instant
Enemy
17m
4050 Magicka

Devastate enemy with an enhanced charge from your staff, dealing 477 Magic Damage and 610 Magic Damage over 8 seconds.

Flame Touch knocks back the enemy.

Frost Touch immobilizes the enemy.

Shock Touch stuns the enemy.

 

Destructive Clench

Cast Time
Target
Range
Cost


Destructive_Clench

Instant
Enemy
17m
3802 Magicka

Devastate enemy with an enhanced charge from your staff, dealing 477 Magic Damage and 610 more over 8 seconds.

Flame Clench knocks back the enemy and deals more damage over time.

Frost Clench immobilizes the enemy for longer.

Shock Clench stuns the enemy and deals damage to nearby enemies.

Each element gains additional effects.

 

Destructive Reach

Cast Time
Target
Range
Cost


Destructive_Reach

Instant
Enemy
28m
3802 Magicka

Devastate enemy with an enhanced charge from your staff, dealing 477 Magic Damage and 610 Magic Damage over 8 seconds.

Also applies an effect based on your staff's attack element:

Flame Reach knocks back the enemy.

Frost Reach immobilizes the enemy.

Shock Reach stuns the enemy.

Increased range.

 

 

Weakness to Elements

Cast Time
Duration
Target
Range
Cost


weakness_to_elements

Instant
21s

Enemy
28m
Magicka

Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 21 seconds, reducing Spell Resistance by 5280.

 

Elemental Susceptibility

Cast Time
Duration
Target
Range
Cost


Elemental_Susceptibility

Instant
24s

Enemy
28m
Magicka

Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 21 seconds, reducing their Spell Resistance by 5280.

Any damage you deal at an enemy refreshes the effect's duration.

Any damage you deal at an enemy refreshes the effect to its maximum duration.

 

Elemental Drain

Cast Time
Duration
Target
Range
Cost


Elemental_Drain

Instant
24s

Enemy
28m
Magicka

Send the elements to sap an enemy's defenses and afflict them with Major Breach for 21 seconds, reducing their Spell Resistance by 5280.

Also applies Minor Magickasteal to the enemy for 21 seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy.

 

Impulse

Cast Time
Target
Range
Cost


Impulse

Instant
Area
6m radius
3240 Magicka

Release a surge of elemental energy, dealing 618 Magic Damage to nearby enemies.

 

 

Elemental Ring

Cast Time
Target
Range
Cost


Elemental_Ring

Instant
Area
6m radius
3240 Magicka

Release a surge of elemental energy to deal 619 Magic Damage to nearby enemies.

Deals damage at a target location instead of around you.

 

Pulsar

Cast Time
Target
Range
Cost


Pulsar

Instant
Area
6m radius
3240 Magicka

Release a surge of elemental energy dealing 619 Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10% for 30 seconds.

Applies Minor Mangle to enemies, reducing their Max Health.

 

tri_focus
Tri Focus

WHILE USING A DESTRUCTION
STAFF HEAVY ATTACK

Grants bonus effects
based on the element used.

Rank I - Destruction Staff Rank 5

Fully charged heavy fire attacks deal 6% additional damage.

Shock Heavy Attacks damage nearby enemies for 50% of the damage done.

Fully-charged Frost Heavy Attack taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 402 damage.

While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.

Rank II - Destruction Staff Rank 34

Fully charged heavy fire attacks deal 12% additional damage.

Shock Heavy Attacks damage nearby enemies for 100% of the damage done.

Fully-charged Frost Heavy Attack taunt the enemy to attack you for 15 seconds and grant a damage shield that absorbs 805 damage.

While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.

 

penetrating_magic
Penetrating Magic

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 10

Allows your Destruction Staff spells to ignore 5% of an enemy's Spell Resistance.

Rank II - Destruction Staff Rank 17

Grants bonus effects based on the element used:

Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance.

 

 

elemental_force
Elemental Force

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 25

Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 50%.

Rank II - Destruction Staff Rank 30

Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%.

 

ancient_knowledge
Ancient Knowledge

WITH A DESTRUCTION STAFF EQUIPPED

Gain bonus effects based on your staff type.

Rank I - Destruction Staff Rank 28

Flame Staff increases your damage done with single target abilities by 4%.

Lightning Staff increases your damage done with an area of effect abilities by 4%.

Frost Staff reduces the cost of blocking by 15% and increases the amount of damage you block by 10%.

Rank II - Destruction Staff Rank 46

Flame Staff increases your damage done with single target abilities by 8%.

Lightning Staff increases your damage done with an area of effect abilities by 8%.

Frost Staff reduces the cost of blocking by 30% and increases the amount of damage you block by 20%.

 

destruction_expert
Destruction Expert

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 5

Restores 1800 Magicka when you kill a target with a Destruction Staff spell or Weapon attack.

Rank II - Destruction Staff Rank 34

Restores 3600 Magicka when you kill a target with a Destruction Staff spell or Weapon attack.

 

 

 

 

 

 

 

 

Panacea

Cast Time
Duration
Target
Range
Cost


panacea

Instant
5s

Area
28m
125 Ultimate

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1026 Health every 1 second for seconds.

 

Life Giver

Cast Time
Duration
Target
Range
Cost


life_giver

Instant
5s

Area
28m
125 Ultimate

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.

When you activate this ability you automatically cast RegenerationBlessing of Protection, and Steadfast Ward at no cost.

Also automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.

 

Light's Champion

Cast Time
Duration
Target
Range
Cost


lights_champion

Instant
5s

Area
28m
125 Ultimate

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.

Any friendly target you heal gains 
Major Force and Major Protection for 5 seconds.

Any friendly target you heal gains 
Major Force and Major Protection for 5 seconds, increasing their Critical Damage by 15% and reducing their damage taken by 30%.

Any friendly target you heal gains Major Force and Major Protection, increasing their Critical Damage and reducing their Damage taken.

 

Grand Healing

Cast Time
Duration
Target
Range
Radius
Cost


grand_healing

Instant
3s

Ground
28m
8m

3510 Magicka

Summon restoring spirits with your staff, healing you and your allies in a target area for 248 Health and an additional 248 Health every 1 second for 3 seconds.

 

 

Illustrious Healing

Cast Time
Duration
Target
Range
Radius
Cost


Illustrious_Healing

Instant
4s

Ground
28m
8m

3510 Magicka

Summon restoring spirits with your staff, healing you and your allies in a target area for 251 Health and an additional 251 Health every 1 second for 4 seconds.

Increases the duration.

 

Healing Springs

Cast Time
Duration
Target
Range
Radius
Cost


Healing_Springs

Instant
3s

Ground
28m
8m

3510 Magicka

Summon restoring spirits with your staff, healing you and your allies in a target area for 248 Health and an additional 248 Health every 1 second for 3 seconds.

You restore 260 Magicka for each friendly target hit by the initial heal, up to a maximum of 3 targets.

You restore Magicka for each friendly target initially healed.

 

Regeneration

Cast Time
Duration
Target
Range
Cost


Regeneration

Instant
20s

Area
28m radius
2160 Magicka

Share your staff's life-giving energy, healing you or up to 2 nearby allies for 1925 Health over 20 seconds.

 

Rapid Regeneration

Cast Time
Duration
Target
Range
Cost


Rapid_Regeneration

Instant
16.5s

Area
28m radius
2160 Magicka

Share your staff's life-giving energy, healing you or up to 2 nearby allies for 5115 over 16.5 seconds.

The heal over time is shorter, but ticks faster and more often.

 

 

Mutagen

Cast Time
Duration
Target
Range
Cost


Mutagen

Instant
20s

Area
28m radius
2160 Magicka

Share your staff's life-giving energy, healing you or up to 2 nearby allies for 1925 over 20 seconds.

If you or your allies fall below 20Health, the Mutagen is consumed but heals for an immediate 636 Health and removes 1 harmful effect.

If you or your allies are low on Health, the heal over time is consumed to heal immediately and remove a harmful effect.

 

Blessing of Protection

Cast Time
Duration
Target
Range
Cost


blessing_of_protection

Instant
8s

Area
20x8m
3780 Magicka

Slam your staff down to activate its blessings, healing you and your allies in front of you for 615 Health.

Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by 1320 for 8 seconds.

 

Blessing of Restoration

Cast Time
Duration
Target
Range
Cost


Blessing_of_Restoration

Instant
15s

Area
20x10m
3780 Magicka

Slam your staff down to activate its blessings, healing you and your allies in front of you for 798 Health.

Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by 1320 for 15 seconds.

Increase the size, healing done, and duration.

 

Combat Prayer

Cast Time
Duration
Target
Range
Cost


Combat_Prayer

Instant
8s

Area
20x8m
3780 Magicka

Slam your staff down to activate its blessings, healing you and your allies in front of you for 617 Health.

Also grants Minor BerserkMinor Resolve, and Minor Ward, increasing you and your allies' damage done by 8% and Physical Resistance and Spell Resistance by 1320 for 8 seconds.

Also grants Minor Berserk, increasing you and your allies' damage done.

 

 

Steadfast Ward

Cast Time
Duration
Target
Range
Cost


steadfast_ward

Instant
6s

Area
28m radius
4590 Magicka

Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 720 damage.

The shield's strength is increased by up to 300%, depending on the severity of the target's wounds.

 

Ward Ally

Cast Time
Duration
Target
Range
Cost


Ward_Ally

Instant
6s

Area
28m radius
4590 Magicka

Call on your staff's strength to protect you and the lowest Health ally around you with a damage shield that absorbs 720 damage.

The shield's strength is increased by up to 300%, depending on the severity of the target's wounds.

Cast two shields instead of one, with one shield always on yourself.

 

Healing Ward

Cast Time
Duration
Target
Range
Cost


Healing_Ward

Instant
6s

Area
28m radius
4590 Magicka

Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 720 damage.

The shield's strength is increased by up to 300%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for 100% of the ward's remaining strength.

Heals the target when the shield expires.

 

Force Siphon

Cast Time
Duration
Target
Range
Cost


Force_Siphon

1.5s
20s

Enemy
28m
2160 Magicka

Focus your staff's power to apply Minor Lifesteal to an enemy for 20 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

 

 

Siphon Spirit

Cast Time
Duration
Target
Range
Cost


Siphon_Spirit

1.5s
20s

Enemy
28m
1890 Magicka

Focus your staff's power to apply Minor Lifesteal to an enemy for 20 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy for 20 seconds, causing you and your allies to restore 300 Magicka every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy.

 

Quick Siphon

Cast Time
Duration
Target
Range
Cost


Quick_Siphon

Instant
20s

Enemy
28m
2160 Magicka

Focus your staff's power to apply Minor Lifesteal to an enemy for 20 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Removes the cast time.

 

essence_drain
Essence Drain

WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 5

You gain Major Mending for 1.5 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%.

You also heal yourself or a nearby ally to the target for 15% of the damage inflicted by the final hit of a fully-charged Heavy Attack.

Rank II - Restoration Staff Rank 34

You gain Major Mending for 3 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 25%

You also heal yourself or a nearby ally to the target for 30% of the damage inflicted by the final hit of a fully-charged Heavy Attack.

 

restoration_expert
Restoration Expert

WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 10

Increases your healing by 8% on allies under 30Health.

Rank II - Restoration Staff Rank 17

Increases your healing by 15% on allies under 30Health.

 

 

cycle_of_life
Cycle of Life

WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 25

Restores an additional 15Magicka when you complete a heavy attack.

Rank II - Restoration Staff Rank 30

Restores an additional 30Magicka when you complete a heavy attack.

 

Absorb
Absorb

WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 28

Restores 288 Magicka when you block a spell.

Rank II - Restoration Staff Rank 46

Restores 540 Magicka when you block a spell.

 

restoration_master
Restoration Master

WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 41

Increases healing with Restoration Staff spells by 3%.

Rank II - Restoration Staff Rank 50

Increases healing with Restoration Staff spells by 5%.

 

 

 

 

 




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