Weapon Skills in Elder Scrolls Online are available to every player of any Class. This allows for extreme amounts of flexibility in each player's playstyle. At level 15, each player will gain an alternate weapon slot/skill bar. This allows the player to equip a melee weapon and a ranged weapon, two different melee weapons, the same melee weapon with a different skill setup, or even slotting a Restoration Staff so they can heal themselves when needed.

Please see the Weapons page to see the damage values of weapons, and the Sets page for available weapon sets.

The values listed are taken from a VR16 character without any passives or gear equipped. Each skill shown is leveled up to rank IV.

両手武器
片手武器と盾
二刀流
破壊杖
回復杖

 

 

Berserker Strike

set line

Cast Time
Target
Range
Cost


berserker strike eso twohanded ultimate skill

0.4s
Enemy
5m
150 Ultimate

set line

Strike an enemy with a vicious blow, dealing 1437 Physical Damage to them and all nearby enemies.

This attack ignores the target's Physical Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.

 

Onslaught

set line

Cast Time
Target
Range
Cost


onslaught eso twohanded ultimate skill

0.4s
Enemy
5m
150 Ultimate

set line

Strike an enemy with a vicious blow, dealing 1476 Physical Damage to them and all nearby enemies.

This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds.

Now grants penetration rather than resistance, and increases duration of bonuses.

 

Berserker Rage

set line

Cast Time
Target
Range
Cost


berserker rage eso twohanded ultimate skill

0.4s
Enemy
5m
150 Ultimate

set line

Strike an enemy with a vicious blow, dealing 1438 Physical Damage and all nearby enemies.

This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.

You are immune to all disable, snare and immobilization effects for the duration.

You are immune to all disable, snare and immobilization effects for the duration.

 

Uppercut

set line

Cast Time
Target
Range
Cost


Uppercut

0.8s
Area
7m
2700 Stamina

set line

Slam enemy with an upward swing, dealing 2672 Physical Damage.

 

 

Dizzying Swing

set line

Cast Time
Target
Range
Cost


Dizzying Swing

0.8s
Area
7m
2700 Stamina

set line

Slam enemy with an upward swing, dealing 2760 Physical Damage, setting them off balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.

Also sets the enemy off balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.

 

Wrecking Blow

set line

Cast Time
Target
Range
Cost


Wrecking Blow

0.8s
Area
7m
2700 Stamina

set line

Slam enemy with an upward swing, dealing 2760 Physical Damage.

Grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%.

Grants you Empower after casting.

 

Critical Charge

set line

Cast Time
Target
Range
Cost


critical charge

Instant
Enemy
3.5-22m
3780 Stamina

set line

Launch across the earth and smash an enemy for 1392 Physical Damage.

This attack is always a Critical Strike.

 

Stampede

set line

Cast Time
Target
Range
Cost


Stampede

Instant
Enemy
3.5-22m
4590 Stamina

set line

Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a critical strike.

After reaching your target, you sunder the ground beneath you, dealing 319 physical damage to all enemies in the area every second for a 15 seconds duration.

Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area.

 

 

Critical Rush

set line

Cast Time
Target
Range
Cost


Critical Rush

Instant
Enemy
3.5-22m
3240 Stamina

set line

Launch across the earth and smash an enemy for 1393 Physical Damage.

Deals up to 50% more damage, based on distance traveled.

This attack is always a Critical Strike.

Deals more damage based on the distance traveled. Reduces the cost.

 

Cleave

set line

Cast Time
Target
Range
Cost


Cleave

Instant
Cone
7m radius
3510 Stamina

set line

Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in fornt of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds.

 

Carve

set line

Cast Time
Target
Range
Cost


Carve

Instant
Cone
7m radius
3510 Stamina

set line

Focus your strength into a mighty swing, dealing 1742 Bleed Damage to damage to enemies in front of you, and causing them to bleed for an additional 2868 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds.

Converts into Bleed Damage and applies a bleed over time to enemies.

 

Brawler

set line

Cast Time
Target
Range
Cost


Brawler

Instant
Cone
7m radius
3510 Stamina

set line

Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in front of you.

You also gain a damage shield that absorbs 1799 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%.

Damage shield now increases in strength for each enemy hit.

 

 

Reverse Slash

set line

Cast Time
Target
Range
Cost


reverse slash

Instant
Enemy
5m
2430 Stamina

set line

Spin around and strike an enemy down, dealing 1161 Physical Damage.

Deals up to 300% more damage against enemies with less than 50Health.

 

Reverse Slice

set line

Cast Time
Target
Range
Radius
Cost


Reverse Slice

Instant
Enemy
5m
5m

2430 Stamina

set line

Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies.

Deals up to 300% more damage against enemies with less than 50Health.

Now deals its damage in an area around the initial target as well.

 

Executioner

set line

Cast Time
Target
Range
Cost


Executioner 2h

Instant
Enemy
5m
2430 Stamina

set line

Spin around and strike an enemy down, dealing 1161 Physical Damage.

Deals up to 400% more against enemies with less than 50Health.

Increases the amount of bonus damage dealt at low health targets.

 

Momentum

set line

Cast Time
Duration
Target
Cost


momentum

Instant
20s

Self
3780 Stamina

set line

Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds.

 

 

Forward Momentum

set line

Cast Time
Duration
Target
Cost


Forward Momentum

Instant
40s

Self
3240 Stamina

set line

Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 10% for 40 seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.

Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations.

 

Rally

set line

Cast Time
Duration
Target
Cost


Rally

Instant
20s

Self
3780 Stamina

set line

Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds.

You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum 300%.

Also heals you when the effect expires.

 

Forceful
Forceful

set line

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 5

Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.

Rank II - Two-Handed Rank 34

Your Light and Heavy Attacks damage up to 3 other nearby enemies for 100% of the damage inflicted to the primary target.

 

heavy weapons
Heavy Weapons

set line

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 10

Swords increase your Weapon and Spell damage done by 142.

Axes increase your Critical Damage and Critical Healing done by 6%.

Maces increase your Armor Penetration by 1650.

Rank II - Two-Handed Rank 25

Swords increase your Weapon and Spell damage done by 284.

Axes increase your Critical Damage and Critical Healing done by 12%.

Maces increase your Armor Penetration by 3300.

 

 

balanced blade
Balanced Blade

set line

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 17

Reduces the Stamina cost of Two-Handed abilities by 7%.

Rank II - Two-Handed Rank 28

Reduces the Stamina cost of Two-Handed abilities by 15%.

 

follow up
Follow Up

set line

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 30

When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 5% damage.

Rank II - Two-Handed Rank 46

When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 10% damage.

 

battle rush
Battle Rush

set line

WITH A TWO-HANDED WEAPON EQUIPPED

Rank I - Two-Handed Rank 41

Increases your Stamina Recovery by 15% for 10 seconds after killing a target.

Rank II - Two-Handed Rank 50

Increases your Stamina Recovery by 30% for 10 seconds after killing a target.

 

 

 

 

 

 

Shield Wall

set line

Cast Time
Duration
Target
Cost


shield wall eso onehandandshield ultimate skill

Instant
6s

Self
135 Ultimate

set line

Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.

 

Spell Wall

set line

Cast Time
Duration
Target
Cost


spell wall eso onehandandshield ultimate skill

Instant
7s

Self
135 Ultimate

set line

Reinforce your shield, allowing you to automatically block all attacks and reflect all projectiles cast at you at no cost for seconds.

You also reflect all projectiles cast at you.

 

Shield Discipline

set line

Cast Time
Duration
Target
Cost


shield discipline eso onehandandshield ultimate skill

Instant
8s

Self
135 Ultimate

set line

Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds.

Your One Hand and Shield costs are reduced by 100% while active.

Your One Hand and Shield cost nothing while active.

 

Puncture

set line

Cast Time
Target
Range
Cost


Puncture

Instant
Enemy
5m range
1350 Stamina

set line

Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds.

Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds.

 

 

Ransack

set line

Cast Time
Target
Range
Cost


Ransack

Instant
Enemy
5m range
1350 Stamina

set line

Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.

Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds.

You gain Minor Protection, reducing your damage taken by 5% for 15 seconds..

You also gain Minor Protection, reducing your damage taken.

 

Pierce Armor

set line

Cast Time
Target
Range
Cost


Pierce Armor

Instant
Enemy
5m range
1350 Stamina

set line

Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.

Also inflicts Minor Breach and Major Breach on the enemy, reducing Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.

Also afflicts the enemy Minor Breach, further reducing the enemy's Resistances.

 

Low Slash

set line

Cast Time
Target
Range
Cost


low slash

Instant
Enemy
5m
2970 Stamina

set line

Surprise enemy with a deep lunge, dealing 1858 Physical Damage and afflicting enemy with Minor Maim, reducing their damage done by 5% for 12 seconds.

 

Deep Slash

set line

Cast Time
Target
Range
Cost


Deep Slash

Instant
Enemy
5m
2970 Stamina

set line

Surprise enemy with a deep lunge, dealing 2401 Physical Damage to the target and nearby enemies.

You reduce the Movement Speed of all enemies hit by 30% for 4 seconds.

Also afflicts all enemies hit with Minor Maim, reducing their damage done by 5% for 12 seconds.

Increase the damage dealt. Now hits all targets near the intial enemy hit, and snares them.

 

 

Heroic Slash

set line

Cast Time
Target
Range
Cost


Heroic Slash

Instant
Enemy
5m
2970 Stamina

set line

Surprise enemy with a deep lunge, dealing 1925 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 12 seconds.

You gain Minor Heroism, granting you Ultimate every 1.5 seconds for 12 seconds.

You gain Minor Heroism, increasing your Ultimate generation.

 

Defensive Posture

set line

Cast Time
Duration
Target
Cost


defensive posture

Instant
6s

Self
4320 Stamina

set line

You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.

 

Defensive Stance

set line

Cast Time
Duration
Target
Cost


Defensive Stance

Instant
30s

Self
4320 Stamina

set line

You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.

While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%.

While slotted, you reduce the cost of block and increase the amount of damage you can block.

 

Absorb Magic

set line

Cast Time
Duration
Target
Cost


Absorb Magic

Instant
30s

Self
4320 Stamina

set line

While the shield persists, you are healed for XX the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.

This ability scales off your Max Health. 

Projectiles that are absorbed by the damage shield heal you, rather than reflect.

 

 

Shield Charge

set line

Cast Time
Target
Range
Cost


shield charge

Instant
Enemy
3.5-22m
3780 Stamina

set line

Rush the enemy and ram them, dealing 1858 Physical Damage and stunning them for 3 seconds.

 

Shielded Assault

set line

Cast Time
Target
Range
Cost


Shielded Assault

Instant
Enemy
3.5-22m
3780 Stamina

set line

Rush the enemy and ram them, dealing 1861 Physical Damage and stunning them for 3 seconds.

You gain a damage shield after the attack, absorbing 2479 damage over 6 seconds. This portion of the ability scales off your Max Health.

Gain a damage shield after the attack.

 

Invasion

set line

Cast Time
Target
Range
Cost


Invasion

Instant
Enemy
3.5-22m
3780 Stamina

set line

Rush the enemy and ram them, dealing 1861 Physical Damage and stunning them for 4 seconds.

Stuns up to 50% longer based on the distance traveled.

Stuns longer based on the distance traveled.

 

Power Bash

set line

Cast Time
Target
Range
Cost


Power Bash

Instant
Enemy
5m
2700 Stamina

set line

Strike enemy full-force with your shield, dealing 2323 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.

 

 

Reverberating Bash

set line

Cast Time
Target
Range
Cost


Reverberating Bash

Instant
Enemy
5m
2700 Stamina

set line

Strike enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds.

After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.

Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again.

 

Power Slam

set line

Cast Time
Target
Range
Cost


Power Slam

Instant
Enemy
5m
2700 Stamina

set line

Strike enemy full-force with your shield, dealing 2399 Physical Damage.

While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.

 Blocking any attack reduces the cost of your next Power Slam.

 

Fortress
Fortress

set line

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 5

Reduces the cost of One Hand and Shield abilities by 7% and reduces the cost of blocking by 18%.

Rank II - One-Handed and Shield Rank 34

Reduces the cost of One Hand and Shield abilities by 15% and reduces the cost of blocking by 36%.

 

sword and board
Sword and Board

set line

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 10

Increases your Weapon and Spell Damage by 3% and the amount of damage you can block by 10%.

Rank II - One-Handed and Shield Rank 25

Increases your Weapon and Spell Damage by 5% and the amount of damage you can block by 20%.

 

 

deadly bash
Deadly Bash

set line

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 17

Increases the damage of your Bash attacks by 250 and costs 25% less Stamina.

Rank II - One-Handed and Shield Rank 28

Increases the damage of your Bash attacks by 500 and costs 50% less Stamina.

 

deflect bolts
Deflect Bolts

set line

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 30

Increases the amount of damage you can block from projectiles and ranged attacks by 6%.

Rank II - One-Handed and Shield Rank 46

Increases the amount of damage you can block from projectiles and ranged attacks by 14%.

 

Battlefield Mobility
Battlefield Mobility

set line

WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED

Rank I - One-Handed and Shield Rank 41

Reduces the Movement Speed penalty of Bracing. Current penalty: 48%.

Rank II - One-Handed and Shield Rank 50

Reduces the Movement Speed penalty of Bracing. Current penalty: 36%.

 

 

 

 

 

Lacerate

set line

Cast Time
Target
Range
Cost


lascerate eso dualwield ultimate skill

0.5s
Area
8x8m radius
150 Ultimate

set line

Slash all enemies in front of you, dealing 4660 Physical Damage over 8 seconds and healing you for 50% of the damage done.

 

Rend

set line

Cast Time
Target
Range
Cost


rend eso dualwield ultimate skill

0.5s
Area
8x8m radius
150 Ultimate

set line

Slash all enemies in front of you, dealing 8667 Physical Damage over 16 seconds and healing you for 50% of the damage done.

Increases the duration.

 

Thrive in Chaos

set line

Cast Time
Target
Range
Cost


thrive in chaos eso dualwield ultimate skill

0.5s
Cone
10m radius
150 Ultimate

set line

Slash all enemies in front of you, dealing 4665 Physical Damage over 8 seconds and healing you for 50% of the damage done.

Each enemy hit increases your damage done by 6% for the duration. This effect can stack up to 6 times.

Converts into a conal attack. Each enemy hit increases your damage done.

 

Flurry

set line

Cast Time
Target
Range
Cost


Flurry

0.8s Channel
Enemy
7m
2700 Stamina

set line

Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 667 Physical Damage.

 

 

Rapid Strikes

set line

Cast Time
Target
Range
Cost


Rapid Strikes

0.8s Channel
Enemy
7m
2700 Stamina

set line

Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Physical Damage.

Each hit increases the damage of the subsequent hit by 5%.

Reduces the cost and each hit increases the damage of the subsequent hit.

 

Bloodthirst

set line

Cast Time
Target
Range
Cost


bloodthirst

0.8s Channel
Enemy
7m
2700 Stamina

set line

Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Bleed Damage and heal you for 33% of the damage caused.

Converts into Bleed Damage and heals you for a percentage of the damage caused.

 

Twin Slashes

set line

Cast Time
Target
Range
Cost


twin slashes

Instant
Enemy
5m
2700 Stamina

set line

Slice enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.

 

Rending Slashes

set line

Cast Time
Target
Range
Cost


Rending Slashes

Instant
Enemy
5m
2700 Stamina

set line

Slice enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4s.

Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed.

 

 

Blood Craze

set line

Cast Time
Target
Range
Cost


Blood Craze

Instant
Enemy
6m
2700 Stamina

set line

Slice enemy with both weapons to cause deep lacerations, dealing 580 Physical Damage and causing them to bleed for an additional 3470 Physical Damage over 20 seconds.

You also heal for 358 Health anytime this ability deals damage.

Whenever an enemy is damaged from the attack you are healed.

 

Whirlwind

set line

Cast Time
Target
Range
Cost


Whirlwind

Instant
Area
6m radius
3510 Stamina

set line

Launch yourself into a lethal spin, dealing 615 Physical Damage to nearby enemies.

 

Whirling Blades

set line

Cast Time
Target
Range
Cost


Whirling Blades

Instant
Area
6m radius
3510 Stamina

set line

Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.

Deals up to 100% more damage to enemies with less than 50Health.

Ability deals more damage the less Health enemies have.

 

Steel Tornado

set line

Cast Time
Target
Range
Cost


Steel Tornado

Instant
Area
9m radius
3240 Stamina

set line

Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.

Increases the radius. Reduces cost as ability ranks up.

 

 

Blade Cloak

set line

Cast Time
Duration
Target
Cost


Blade Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. 

Every 2 seconds the shrapnel will pulse, dealing 421 physical damage to all enemies within 5 meters.

 

Quick Cloak

set line

Cast Time
Duration
Target
Cost


Quick Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%. 

Every 2 seconds the shrapnel will pulse, dealing 422 physical damage to all enemies within 5 meters.

You also gain Major Expedition, increasing your Movement Speed by 30% for 4 seconds.

Gain Major Expedition for a short duration after casting. Increases duration.

 

Deadly Cloak

set line

Cast Time
Duration
Target
Cost


Deadly Cloak

Instant
10s

Self
3780 Stamina

set line

Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%. 

Every 2 second the shrapnel will pulse, dealing 566 physical damage to all enemies within 5 meters.

Increases the damage done.

 

Hidden Blade

set line

Cast Time
Target
Range
Cost


hidden blade

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve at an enemy, dealing 492 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.

If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.

 

 

Shrouded Daggers

set line

Cast Time
Target
Range
Cost


Shrouded Daggers

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 616 Physical Damage per hit. 

If enemies hit are casting they are interrupted, set off balance, and stunned for 3 seconds.

You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.

Increases the damage, and the dagger now bounces up to a total of 3 times.

 

Flying Blade

set line

Cast Time
Target
Range
Cost


flying blade

Instant
Enemy
22m
3780 Stamina

set line

Fire a secret dagger from your sleeve at an enemy, dealing 493 Physical Damage and marking them for 5 seconds.

If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.

Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 493 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 40 seconds.

Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality and Sorcery.

 

Slaughter
Slaughter

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 5

Increases the damage with Dual Wield abilities by 10% against enemies under 25Health.

Rank II - Dual Wield Rank 30

Increases the damage with Dual Wield abilities by 20% against enemies under 25Health.

 

dual wield expert
Dual Wield Expert

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 10

Increases the Weapon and Spell Damage by 3% of off-hand weapon's damage.

Rank II - Dual Wield Rank 17

Increases the Weapon and Spell Damage by 6% of off-hand weapon's damage.

 

 

controlled fury
Controlled Fury

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 25

Reduces the cost of Dual Wield abilities by 7%.

Rank II - Dual Wield Rank 34

Reduces the cost of Dual Wield abilities by 15%.

 

Ruffian
Ruffian

set line

WHILE USING DUAL WIELD ATTACKS

Rank I - Dual Wield Rank 28

Gives you an 8% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

Rank II - Dual Wield Rank 46

Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.

 

twin blade and blunt
Twin Blade and Blunt

set line

WHILE DUAL WIELDING

Rank I - Dual Wield Rank 41

Grants a bonus based on the type of weapon equipped:

  • Each axe increases your Critical Damage and Critical Healing done by 3%.

  • Each mace increases your Armor Penetration by 825.

  • Each sword increases your Weapon and Spell Damage by 71.

  • Each dagger increases your Critical Chance rating by 405.

Rank II - Dual Wield Expert Rank 50

Grants a bonus based on the type of weapon equipped:

  • Each axe increases your Critical Damage and Critical Healing done by 6%.

  • Each mace increases your Armor Penetration by 1650.

  • Each sword increases your Weapon and Spell Damage by 142.

  • Each dagger increases your Critical Chance rating by 812.

 

 

 

 

 

 

Rapid Fire

set line

Cast Time
Target
Range
Cost


rapid fire eso bow ultimate skill

4s Channel
Enemy
28m
175 Ultimate

set line

Unleash a barrage of arrows at an enemy, dealing 6150 Physical Damage over 4 seconds.

You can move at full speed and are immune to all disabling effects while channeling this attack.

 

Ballista

set line

Cast Time
Duration
Target
Range
Cost


ballista eso bow ultimate skill

5s Channel
Enemy
25m
175 Ultimate

set line

Summon a turret to unleash a barrage of arrows at an enemy, dealing 6461 Physical Damage over 5 seconds.

Summon a turret to channel the attack for you, but for less damage.

 

Snipe

set line

Cast Time
Target
Range
Cost


Snipe

0.8s Channel
Enemy
35m
2700 Stamina

set line

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1076 Physical Damage.

 

Lethal Arrow

set line

Cast Time
Target
Range
Cost


Lethal Arrow

0.8s Channel
Enemy
35m
2700 Stamina

set line

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1077 Poison Damage and applying the poison status effect.

Also afflicts enemy with Minor Defile, which reduces their healing received by 8% for 4 seconds.

Deals Poison Damage and applies the poison status effect. Also applies Minor Defile to the enemy, reducing their healing received.

 

 

Focused Aim

set line

Cast Time
Target
Range
Cost


Focused Aim

0.8s Channel
Enemy
40m
2430 Stamina

set line

Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1077 Physical Damage and marking the target.

Also afflicts the enemy with Minor Breach, which reduces the enemy's Physical and Spell Resistance by 2974 for 10 seconds.

Increases the range and reduces the cost. Enemies who are hit are afflicted with Minor Breach, reducing their Physical and Spell Resistance.

 

Volley

set line

Cast Time
Duration
Target
Range
Radius
Cost


Volley

Instant
10s

Ground
28m
5m

2700 Stamina

set line

Launch a multitude of arrows into the sky to rain down, dealing 342 Physical Damage to enemies in the target area every 1 seconds for 8 seconds, after a 2 seconds delay.

 

Endless Hail

set line

Cast Time
Duration
Target
Range
Radius
Cost


endless hail

Instant
15s

Ground
28m
5m

2700 Stamina

set line

Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 seconds for 13 seconds, after a 2 seconds delay.

Increases the duration.

 

Arrow Barrage

set line

Cast Time
Duration
Target
Range
Radius
Cost


Arrow Barrage

Instant
10s

Ground
28m
7m

2700 Stamina

set line

Launch a multitude of arrows into the sky to rain down, dealing 460 Physical Damage to enemies in the target area every 1 seconds for 8 seconds, after a 2 seconds delay.

Increases the radius and damage done.

 

 

Scatter Shot

set line

Cast Time
Target
Range
Cost


scatter shot

Instant
Enemy
22m
3780 Stamina

set line

Blast an enemy with an explosive arrow, dealing 1806 Physical Damage, knocking them back 8 meters.

 

Magnum Shot

set line

Cast Time
Target
Range
Cost


Magnum Shot

Instant
Enemy
28m
3510 Stamina

set line

Blast an enemy with an explosive arrow, dealing 2168 Physical Damage, knocking them back 8 meters.

Deals increased damage and reduces the cost.

 

Draining Shot

set line

Cast Time
Target
Range
Cost


Draining Shot

Instant
Enemy
28m
3780 Stamina

set line

Blast an enemy with an explosive arrow, dealing 1806 Physical Damage and reducing their movement speed by 60% for 3 seconds.

If the enemy is hit, you heal for 2808 Health.

Heals you if enemy is successfully damaged.

 

Arrow Spray

set line

Cast Time
Target
Range
Cost


arrow spray

Instant
Area
20m radius
3510 Stamina

set line

Fire a burst of arrows in one shot, dealing 615 Physical Damage to enemies in front of you.

 

 

Bombard

set line

Cast Time
Target
Range
Cost


Bombard

Instant
Area
20m radius
3240 Stamina

set line

Fire a burst of arrows in one shot, dealing 616 Physical Damage to enemies in front of you.

Enemies afflicted are immobilized for 4 seconds.

Immobilizes enemies hit and reduces the cost as the ability ranks up.

 

Acid Spray

set line

Cast Time
Target
Range
Cost


Acid Spray

Instant
Area
20m radius
3510 Stamina

set line

Fire a burst of arrows in one shot, dealing 557 Poison Damage to enemies in front of you.

And deals an additional 444 Poison Damage over 4 seconds.

Deals Poison Damage and adds additional damage over time.

 

Poison Arrow

set line

Cast Time
Target
Range
Cost


poison arrow

Instant
Enemy
28m
2700 Stamina

set line

Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.

 

Venom Arrow

set line

Cast Time
Target
Range
Cost


Venom Arrow

Instant
Enemy
28m
2430 Stamina

set line

Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.

If the enemy hit is casting an ability they are interrupted, set off balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds.

Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up.

 

 

Poison Injection

set line

Cast Time
Target
Range
Cost


Poison Injection

Instant
Enemy
28m
2700 Stamina

set line

Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.

The damage over time deals up to 120% more damage to enemies with under 50Health.

The damage over time deals additional damage to low health enemies.

 

long shots
Long Shots

set line

WITH A BOW EQUIPPED

Rank I - Bow Rank 5

Gives you a damage bonus of up to 6% against enemies at longer range.

Rank II - Bow Rank 34

Gives you a damage bonus of up to 12% against enemies at longer range.

 

accuracy bow skill
Accuracy

set line

WITH A BOW EQUIPPED

Rank I - Bow Rank 10

Increases Critical Chance rating by 657.

Rank II - Bow Rank 25

Increases Critical Chance rating by 1314.

 

ranger bow skill
Ranger

set line

WITH A BOW EQUIPPED

Rank I - Bow Rank 17

Reduces the Stamina cost of Bow abilities by 7%.

Rank II - Bow Rank 28

Reduces the Stamina cost of Bow abilities by 15%.

 

 

hawk eye
Hawk Eye

set line

WITH A BOW EQUIPPED

Rank I - Bow Rank 30

Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 2% for 5 seconds, stacking up to 5 times.

Rank II - Bow Rank 46

Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 5 seconds, stacking up to 5 times.

 

hasty retreat
Hasty Retreat

set line

WITH A BOW EQUIPPED

Rank I - Bow Rank 41

Grants you Major Expedition for 2 seconds after you use Roll Dodge.

Major Expedition increases your Movement Speed by 30%.

Rank II - Bow Rank 50

Grants you Major Expedition for 4 seconds after you use Roll Dodge.

Major Expedition increases your Movement Speed by 30%.

 

Toxic Barrage

set line

Cast Time
Target
Range
Cost


toxic barrage eso bow ultimate skill

4s Channel
Enemy
28m
175 Ultimate

set line

Unleash a barrage of arrows at an enemy, dealing 6160 Poison Damage over 4 seconds.

You can move at full speed and are immune to all disabling effects while channeling this attack.

After the barrage ends you poison the enemy, dealing an additional 3080 Poison Damage over 8 seconds after a 1-second delay.

Deals Poison Damage. After the barrage ends you poison the enemy, dealing additional damage over time.

 

 

 

 

 

Elemental Storm

set line

Cast Time
Duration
Target
Range
Radius
Cost


elemental storm eso destructionstaff ultimate skill

Instant
7s

Ground
28m
8m

250 Ultimate

set line

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 615 Magic Damage every 1 second for 7 seconds.

 

Elemental Rage

set line

Cast Time
Duration
Target
Range
Radius
Cost


elemental rage eso destructionstaff ultimate skill

Instant
7s

Ground
28m
8m

250 Ultimate

set line

Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 778 Magic Damage every 1 second for 7 seconds.

Fiery Rage Increases the damage by 15%.

Icy Rage immobilizes enemies hit for 3 seconds.

Thunder Rage increases the duration by 2 seconds.

Increases the damage and gains a new effect depending on your staff type.

 

Eye of the Storm

set line

Cast Time
Duration
Target
Range
Radius
Cost


eye of the storm eso destructionstaff ultimate skill

Instant
7s

Ground
Self
8m

250 Ultimate

set line

Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies in the area, dealing 616 Magic Damage every 1 second for 7 seconds.

The storm is cast above you and follows you wherever you move.

 

Force Shock

set line

Cast Time
Target
Range
Cost


Force Shock

Instant
Enemy
28m
2700 Magicka

set line

Focus all the elemental energies with your staff and blast an enemy for 245 Flame Damage, 245 Cold Damage, and 245 Shock Damage.

 

 

Crushing Shock

set line

Cast Time
Target
Range
Cost


Crushing Shock

Instant
Enemy
28m
2700 Magicka

set line

Focus all the elemental energies with your staff and blast an enemy for 246 Flame Damage, 246 Cold Damage, and 246 Shock Damage.

Enemies hit while casting are interrupted, set off balance and stunned for 3 seconds.

Interrupts spells, putting the caster off balance.

 

Force Pulse

set line

Cast Time
Target
Range
Cost


Force Pulse

Instant
Enemy
28m
2700 Magicka

set line

Focus all the elemental energies with your staff and blast an enemy for 246 Flame Damage, 246 Cold Damage, and 241 Shock Damage.

Up to 2 nearby enemies will take 882 Magic Damage if they were already afflicted with a status effect.

Damages nearby enemies if they are under the effects of a status effect.

 

Wall of Elements

set line

Cast Time
Duration
Target
Range
Cost


Wall of Elements

Instant
10s

Area
18x8m
2970 Magicka

set line

Slam your staff down to create an elemental barrier in front of you, dealing 280 Magic Damage to enemies in the target area every 1 second.

Wall of Fire deals extra damage to burning enemies.

Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Wall of Storms sets concussed enemies off balance.

 

Unstable Wall of Elements

set line

Cast Time
Duration
Target
Range
Cost


Unstable Wall of Elements

Instant
10s

Area
18x8m
2970 Magicka

set line

Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second then explodes for 1199 Magic Damage.

Unstable Wall of Fire deals extra damage to burning enemies.

Unstable Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Unstable Wall of Storms sets concussed enemies off balance.

The wall explodes when it expires, dealing additional damage.

 

 

Elemental Blockade

set line

Cast Time
Duration
Target
Range
Cost


Elemental Blockade

Instant
14s

Area
18x8m
2970 Magicka

set line

Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second.

Blockade of Fire deals extra damage to burning enemies.

Blockade of Frost costs more, but grants damage shields and immobilizes Chilled enemies.

Blockade of Storms sets concussed enemies off balance.

Increase size and duration of the wall.

 

Destructive Touch

set line

Cast Time
Target
Range
Cost


Destructive Touch

Instant
Enemy
14m
2970 Magicka

set line

Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect.

 

 

Destructive Clench

set line

Cast Time
Target
Range
Cost


Destructive Clench

Instant
Enemy
15m
2970 Magicka

set line

Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage.

Flame Clench also knocks back the enemy.

Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes, and taunts the enemy.

Shock Clench converts the attack into an area of effect explosion.

Converts the damage over time into a new effect based on your staff type.

 

Destructive Reach

set line

Cast Time
Target
Range
Cost


Destructive Reach

Instant
Enemy
28m
2700 Magicka

set line

Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and 3470 Magic Damage over 20 seconds.

Increased the range. Reduces the cost as the ability ranks up.

 

 

Weakness to Elements

set line

Cast Time
Duration
Target
Range
Cost


weakness to elements

Instant
30s

Enemy
28m
Magicka

set line

Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 30 seconds, reducing Physical and Spell Resistance by 5948.

 

Elemental Susceptibility

set line

Cast Time
Duration
Target
Range
Cost


Elemental Susceptibility

Instant
30s

Enemy
35m
Magicka

set line

Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.

Every 6 seconds while this ability persists, the enemy is afflicted with the Burning, Chilled, or Concussion status effect.

Applies each elemental status effect every 6 seconds, increases the range.

 

Elemental Drain

set line

Cast Time
Duration
Target
Range
Cost


Elemental Drain

Instant
60s

Enemy
28m
Magicka

set line

Send the elements to sap an enemy's defenses and afflict them with Major Breach for 60 seconds, reducing their Physical and Spell Resistance by 5948.

Also applies Minor Magickasteal to the enemy for 60 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy. Increase the duration.

 

Impulse

set line

Cast Time
Target
Range
Cost


Impulse

Instant
Area
6m radius
3780 Magicka

set line

Release a surge of elemental energy, dealing 1742 Magic Damage to nearby enemies. Fire Impulse hits Burning enemies with Impulse Afterburn, which deals more damage based on their missing Health. Frost Impulse also provides Minor Protection. Shock Impulse's damage increases based on the number of enemies hit.

 

 

Elemental Ring

set line

Cast Time
Target
Range
Cost


Elemental Ring

Instant
Area
28m
3780 Magicka

set line

Release a surge of elemental energy to deal 1799 Magic Damage to enemies at the target location. Fire Ring hits Burning enemies with Ring Afterburn, which deals more damage based on their missing Health. Frost Ring also provides Minor Protection. Shock Ring's damage increases based on the number of enemies hit.

Deals damage at a target location instead of around you.

 

Pulsar

set line

Cast Time
Target
Range
Cost


Pulsar

Instant
Area
6m radius
3780 Magicka

set line

Release a surge of elemental energy dealing 1742 Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10% for 10 seconds. Flame Pulsar hits Burning enemies with Pulsar Afterburn, which deals more damage based on their missing Health. Frost Pulsar also provides Minor Protection. Storm Pulsar's damage increases based on the number of enemies hit.

Applies Minor Mangle to non-boss enemies, reducing their Max Health. Triples the innate chance to apply the respective status effect.

 

tri focus
Tri Focus

set line

WHILE USING A DESTRUCTION
STAFF HEAVY ATTACK

Grants bonus effects
based on the element used.

Rank I - Destruction Staff Rank 5

Fully charged heavy fire attacks deal 6% additional damage.

Shock Heavy Attacks damage nearby enemies for 50% of the damage done.

Fully-charged Frost Heavy Attacks grant a damage shield that absorbs 2000 damage.

While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.

Rank II - Destruction Staff Rank 34

Fully charged heavy fire attacks deal 12% additional damage.

Shock Heavy Attacks damage nearby enemies for 100% of the damage done.

Fully-charged Frost Heavy Attacks grant a damage shield that absorbs 4000 damage.

While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.

 

penetrating magic
Penetrating Magic

set line

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 10

Allows your Destruction Staff spells to ignore 5% of an enemy's Spell Resistance.

Rank II - Destruction Staff Rank 17

Grants bonus effects based on the element used:

Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance.

 

 

elemental force
Elemental Force

set line

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 25

Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 50%.

Rank II - Destruction Staff Rank 30

Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%.

 

ancient knowledge
Ancient Knowledge

set line

WITH A DESTRUCTION STAFF EQUIPPED

Gain bonus effects based on your staff type.

Rank I - Destruction Staff Rank 28

Flame Staff increases your damage done with single target abilities by 5%.

Lightning Staff increases your damage done with an area of effect abilities by 5%.

Frost Staff reduces the cost of blocking by 18% and increases the amount of damage you block by 10%.

Rank II - Destruction Staff Rank 46

Flame Staff increases your damage done with single target abilities by 10%.

Lightning Staff increases your damage done with an area of effect abilities by 10%.

Frost Staff reduces the cost of blocking by 36% and increases the amount of damage you block by 20%.

 

destruction expert
Destruction Expert

set line

WITH A DESTRUCTION STAFF EQUIPPED

Rank I - Destruction Staff Rank 5

When you kill an enemy with a Destruction Staff ability, you restore 1800 Magicka. When you absorb damage using a Destruction Staff Damage Shield, you restore 900 Magicka. This effect can occur once every 10 seconds.

Rank II - Destruction Staff Rank 34

When you kill an enemy with a Destruction Staff ability, you restore 3600 Magicka. When you absorb damage using a Destruction Staff Damage Shield, you restore 1800 Magicka. This effect can occur once every 10 seconds.

 

 

 

 

 

 

 

 

Panacea

set line

Cast Time
Duration
Target
Range
Cost


panacea eso restorationstaff ultimate skill

Instant
5s

Area
28m
125 Ultimate

set line

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1026 Health every 1 second for seconds.

 

Life Giver

set line

Cast Time
Duration
Target
Range
Cost


life giver eso restorationstaff ultimate skill

Instant
5s

Area
28m
125 Ultimate

set line

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.

When you activate this ability you automatically cast RegenerationBlessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.

Also automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.

 

Light's Champion

set line

Cast Time
Duration
Target
Range
Cost


lights champion eso restorationstaff ultimate skill

Instant
5s

Area
28m
125 Ultimate

set line

Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.

Any friendly target you heal gains 
Major Force for 8 seconds, increasing their Critical Damage by 20%.

Any friendly target you heal gains Major Force and Major Protection, increasing their Critical Damage and reducing their Damage taken.

 

Grand Healing

set line

Cast Time
Duration
Target
Range
Radius
Cost


grand healing

Instant
10s

Ground
28m
8m

3510 Magicka

set line

Summon restoring spirits with your staff, healing you and your allies in a target area for 4631 Health over 10 seconds.

 

 

Illustrious Healing

set line

Cast Time
Duration
Target
Range
Radius
Cost


Illustrious Healing

Instant
15s

Ground
28m
8m

3510 Magicka

set line

Summon restoring spirits with your staff, healing you and your allies in a target area for 5486 Health over 15 seconds.

Increases the duration.

 

Healing Springs

set line

Cast Time
Duration
Target
Range
Radius
Cost


Healing Springs

Instant
10s

Ground
28m
8m

3510 Magicka

set line

Summon restoring spirits with your staff, healing you and your allies in a target area for 4642 over 10 seconds.

Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times.

You gain Magicka Recovery for each target healed.

 

Regeneration

set line

Cast Time
Duration
Target
Range
Cost


Regeneration

Instant
10s

Area
28m radius
2700 Magicka

set line

Share your staff's life-giving energy, healing you or up to 1 nearby allies for 3480 Health over 10 seconds.

 

Rapid Regeneration

set line

Cast Time
Duration
Target
Range
Cost


Rapid Regeneration

Instant
5s

Area
28m radius
2700 Magicka

set line

Share your staff's life-giving energy, healing you or up to 1 nearby allies for 3636 over 5 seconds. The healing increases by up to 50% more on targets under 100% Health.

The healing happens faster over a shorter duration and increases in healing on low Health targets.

 

 

Radiating Regeneration (Mutagen)

set line

Cast Time
Duration
Target
Range
Cost


Mutagen

Instant
10s

Area
28m radius
2700 Magicka

set line

Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3636 over 10 seconds.

Heals 2 additional targets.

 

Blessing of Protection

set line

Cast Time
Duration
Target
Range
Cost


blessing of protection

Instant
10s

Area
20x8m
4860 Magicka

set line

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health.

Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds.

 

Blessing of Restoration

set line

Cast Time
Duration
Target
Range
Cost


Blessing of Restoration

Instant
20s

Area
20x10m
4860 Magicka

set line

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health.

Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds.

Increase the size, healing done, and duration.

 

Combat Prayer

set line

Cast Time
Duration
Target
Range
Cost


Combat Prayer

Instant
10s

Area
20x8m
4590 Magicka

set line

Slam your staff down to activate its blessings, healing you and your allies in front of you for 2784 Health.

Also grants Minor Berserk and Minor Resolve, increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds.

Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up.

 

 

Steadfast Ward

set line

Cast Time
Duration
Target
Range
Cost


steadfast ward

Instant
6s

Area
28m radius
4590 Magicka

set line

Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 821 damage.

The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.

 

Ward Ally

set line

Cast Time
Duration
Target
Range
Cost


Ward Ally

Instant
6s

Area
28m radius
4590 Magicka

set line

Call on your staff's strength to protect you and the lowest Health ally around you with a damage shield that absorbs 822 damage.

The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.

Cast two shields instead of one, with one shield always on yourself.

 

Healing Ward

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Cast Time
Duration
Target
Range
Cost


Healing Ward

Instant
6s

Area
28m radius
4590 Magicka

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Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 822 damage.

The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.

When the shield persists, the target is healed for 33% of the shield's remaining strength every second.

Heals the target for a portion of the shield's strength every second it persists.

 

Force Siphon

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Duration
Target
Range


Force Siphon

24s
Enemy
28m

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Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

 

 

Siphon Spirit

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Duration
Target
Range


Siphon Spirit

30s
Enemy
28m

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Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy for 30 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.

Also applies Minor Magickasteal to the enemy.

 

Quick Siphon

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Duration
Target
Range


Quick Siphon

30s
Enemy
28m

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Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.

When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their movement speed by 15% for 4 seconds.

Allies who are healed from minor lifesteal gain bonus movement speed.

 

essence drain
Essence Drain

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WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 5

You gain Major Mending for 2 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%.

You also heal yourself or an ally within 12 meters of the target for 25% of the damage inflicted by the final hit of a fully-charged Heavy Attack.

Rank II - Restoration Staff Rank 34

You gain Major Mending for 4 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%

You also heal yourself or an ally within 15 meters of the target  50% of the damage inflicted by the final hit of a fully-charged Heavy Attack.

 

restoration expert
Restoration Expert

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WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 10

Increases your healing by 8% on allies under 30Health.

Rank II - Restoration Staff Rank 17

Increases your healing by 15% on allies under 30Health.

 

 

cycle of life
Cycle of Life

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WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 25

Restores an additional 15Magicka when you complete a heavy attack.

Rank II - Restoration Staff Rank 30

Restores an additional 30Magicka when you complete a heavy attack.

 

Absorb
Absorb

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WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 28

Restores 288 Magicka when you block a spell.

Rank II - Restoration Staff Rank 46

Restores 540 Magicka when you block a spell.

 

restoration master
Restoration Master

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WITH A RESTORATION STAFF EQUIPPED

Rank I - Restoration Staff Rank 41

Increases healing with Restoration Staff spells by 3%.

Rank II - Restoration Staff Rank 50

Increases healing with Restoration Staff spells by 5%.

 

 

 

 




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