Weapon Skills in Elder Scrolls Online are available to every player of any Class. This allows for extreme amounts of flexibility in each player's playstyle. At level 15, each player will gain an alternate weapon slot/skill bar. This allows the player to equip a melee weapon and a ranged weapon, two different melee weapons, the same melee weapon with a different skill setup, or even slotting a Restoration Staff so they can heal themselves when needed.
Please see the Weapons page to see the damage values of weapons, and the Sets page for available weapon sets.
The values listed are taken from a VR16 character without any passives or gear equipped. Each skill shown is leveled up to rank IV.
Berserker Strike
Cast Time
Target
Range
Cost
0.4s
Enemy
5m
150 Ultimate
Strike an enemy with a vicious blow, dealing 1437 Physical Damage to them and all nearby enemies.
This attack ignores the target's Physical Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.
Onslaught
Cast Time
Target
Range
Cost
0.4s
Enemy
5m
150 Ultimate
Strike an enemy with a vicious blow, dealing 1476 Physical Damage to them and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds.
Now grants penetration rather than resistance, and increases duration of bonuses.
Berserker Rage
Cast Time
Target
Range
Cost
0.4s
Enemy
5m
150 Ultimate
Strike an enemy with a vicious blow, dealing 1438 Physical Damage and all nearby enemies.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds.
You are immune to all disable, snare and immobilization effects for the duration.
You are immune to all disable, snare and immobilization effects for the duration.
Uppercut
Cast Time
Target
Range
Cost
0.8s
Area
7m
2700 Stamina
Slam enemy with an upward swing, dealing 2672 Physical Damage.
Dizzying Swing
Cast Time
Target
Range
Cost
0.8s
Area
7m
2700 Stamina
Slam enemy with an upward swing, dealing 2760 Physical Damage, setting them off balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds.
Also sets the enemy off balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared.
Wrecking Blow
Cast Time
Target
Range
Cost
0.8s
Area
7m
2700 Stamina
Slam enemy with an upward swing, dealing 2760 Physical Damage.
Grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%.
Grants you Empower after casting.
Critical Charge
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
3780 Stamina
Launch across the earth and smash an enemy for 1392 Physical Damage.
This attack is always a Critical Strike.
Stampede
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
4590 Stamina
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a critical strike.
After reaching your target, you sunder the ground beneath you, dealing 319 physical damage to all enemies in the area every second for a 15 seconds duration.
Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area.
Critical Rush
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
3240 Stamina
Launch across the earth and smash an enemy for 1393 Physical Damage.
Deals up to 50% more damage, based on distance traveled.
This attack is always a Critical Strike.
Deals more damage based on the distance traveled. Reduces the cost.
Cleave
Cast Time
Target
Range
Cost
Instant
Cone
7m radius
3510 Stamina
Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in fornt of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds.
Carve
Cast Time
Target
Range
Cost
Instant
Cone
7m radius
3510 Stamina
Focus your strength into a mighty swing, dealing 1742 Bleed Damage to damage to enemies in front of you, and causing them to bleed for an additional 2868 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds.
Converts into Bleed Damage and applies a bleed over time to enemies.
Brawler
Cast Time
Target
Range
Cost
Instant
Cone
7m radius
3510 Stamina
Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in front of you.
You also gain a damage shield that absorbs 1799 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%.
Damage shield now increases in strength for each enemy hit.
Reverse Slash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2430 Stamina
Spin around and strike an enemy down, dealing 1161 Physical Damage.
Deals up to 300% more damage against enemies with less than 50% Health.
Reverse Slice
Cast Time
Target
Range
Radius
Cost
Instant
Enemy
5m
5m
2430 Stamina
Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies.
Deals up to 300% more damage against enemies with less than 50% Health.
Now deals its damage in an area around the initial target as well.
Executioner
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2430 Stamina
Spin around and strike an enemy down, dealing 1161 Physical Damage.
Deals up to 400% more against enemies with less than 50% Health.
Increases the amount of bonus damage dealt at low health targets.
Momentum
Cast Time
Duration
Target
Cost
Instant
20s
Self
3780 Stamina
Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds.
Forward Momentum
Cast Time
Duration
Target
Cost
Instant
40s
Self
3240 Stamina
Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 10% for 40 seconds.
Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds.
Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations.
Rally
Cast Time
Duration
Target
Cost
Instant
20s
Self
3780 Stamina
Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds.
You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum 300%.
Also heals you when the effect expires.
Forceful
WITH A TWO-HANDED WEAPON EQUIPPED
Rank I - Two-Handed Rank 5
Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target.
Rank II - Two-Handed Rank 34
Your Light and Heavy Attacks damage up to 3 other nearby enemies for 100% of the damage inflicted to the primary target.
Heavy Weapons
WITH A TWO-HANDED WEAPON EQUIPPED
Rank I - Two-Handed Rank 10
Swords increase your Weapon and Spell damage done by 142.
Axes increase your Critical Damage and Critical Healing done by 6%.
Maces increase your Armor Penetration by 1650.
Rank II - Two-Handed Rank 25
Swords increase your Weapon and Spell damage done by 284.
Axes increase your Critical Damage and Critical Healing done by 12%.
Maces increase your Armor Penetration by 3300.
Balanced Blade
WITH A TWO-HANDED WEAPON EQUIPPED
Rank I - Two-Handed Rank 17
Reduces the Stamina cost of Two-Handed abilities by 7%.
Rank II - Two-Handed Rank 28
Reduces the Stamina cost of Two-Handed abilities by 15%.
Follow Up
WITH A TWO-HANDED WEAPON EQUIPPED
Rank I - Two-Handed Rank 30
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 5% damage.
Rank II - Two-Handed Rank 46
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 10% damage.
Battle Rush
WITH A TWO-HANDED WEAPON EQUIPPED
Rank I - Two-Handed Rank 41
Increases your Stamina Recovery by 15% for 10 seconds after killing a target.
Rank II - Two-Handed Rank 50
Increases your Stamina Recovery by 30% for 10 seconds after killing a target.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Berserker Strike |
Ultimate | Strike an enemy with a vicious blow, dealing 1437 Physical Damage to them and all nearby enemies. This attack ignores the target's Physical Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds. |
Two-Handed Rank 50 |
150 Ultimate |
0.4s | 5m range |
|
Onslaught(Morph) |
Strike an enemy with a vicious blow, dealing 1476 Physical Damage to them and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Penetration for your Direct Damage attacks equal to 100% of the amount ignored from the initial target for 5 seconds. Now grants penetration rather than resistance, and increases duration of bonuses. |
(Berserker Strike Rank IV) |
150 Ultimate |
0.4s | 5m range (Enemy) |
||
Berserker Rage(Morph) |
Strike an enemy with a vicious blow, dealing 1438 Physical Damage and all nearby enemies. This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for 8 seconds. You are immune to all disable, snare and immobilization effects for the duration. You are immune to all disable, snare and immobilization effects for the duration. |
(Berserker Strike Rank IV) |
150 Ultimate |
0.4s | 5m range (Enemy) |
||
|
Active | Slam enemy with an upward swing, dealing 2672 Physical Damage. |
Two-Handed Rank 2 | 2700 Stamina |
0.8s | 7m range (Enemy) |
|
(Morph) |
Slam enemy with an upward swing, dealing 2760 Physical Damage, setting them off balance for 7 seconds. Hitting an enemy that is already Off Balance stuns them for 2 seconds. Targets that are immune to Off Balance are snared by 40% for 2 seconds. Also sets the enemy off balance. Hitting Off Balance enemies stuns them. Enemies that are immune to Off Balance are snared. |
(Uppercut Rank IV) | 2700 Stamina |
0.8s | 7m range (Enemy) |
||
(Morph) |
Slam enemy with an upward swing, dealing 2760 Physical Damage. Grants you Empower for 5 seconds, increasing the damage of your Heavy Attacks against monsters by 80%. Grants you Empower after casting. |
(Uppercut Rank IV) | 2700 Stamina |
0.8s | 7m range (Enemy) |
||
|
Active | Launch across the earth and smash an enemy for 1392 Physical Damage. This attack is always a Critical Strike. |
Two-Handed Rank 4 | 3780 Stamina |
Instant | 3.5-22m range (Enemy) |
|
(Morph) |
Launch across the earth and smash an enemy, dealing 1393 Physical Damage to them and all nearby enemies. This attack is always a critical strike. After reaching your target, you sunder the ground beneath you, dealing 319 physical damage to all enemies in the area every second for a 15 seconds duration. Increases the cost and the charge now deals damage in an area around the target, and leaves residual damage at the impact area. |
(Critical Charge Rank IV) | 4590 Stamina |
Instant | 3.5-22m range (Enemy) |
||
(Morph) |
Launch across the earth and smash an enemy for 1393 Physical Damage. Deals up to 50% more damage, based on distance traveled. This attack is always a Critical Strike. Deals more damage based on the distance traveled. Reduces the cost. |
(Critical Charge Rank IV) | 3240 Stamina |
Instant | 3.5-22m range (Enemy) |
||
Cleave |
Active | Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in fornt of you. You also gain a damage shield that absorbs 1742 damage for 6 seconds. |
Two-Handed Rank 14 | 3510 Stamina |
Instant | 7m radius (Cone) |
|
(Morph) |
Focus your strength into a mighty swing, dealing 1742 Bleed Damage to damage to enemies in front of you, and causing them to bleed for an additional 2868 Bleed Damage over 12 seconds. Hitting a target that is already bleeding from this ability extends the duration by 10 seconds, up to a maximum of 32. You also gain a damage shield that absorbs 1742 damage for 6 seconds. Converts into Bleed Damage and applies a bleed over time to enemies. |
(Cleave Rank IV) | 3510 Stamina |
Instant | 7m radius (Cone) |
||
(Morph) |
Swat enemies in front of you with a mighty swing, dealing 1742 Physical Damage to enemies in front of you. You also gain a damage shield that absorbs 1799 damage for 6 seconds. Each enemy hit increases the damage shield's strength by 50%, up to 300%. Damage shield now increases in strength for each enemy hit. |
(Cleave Rank IV) | 3510 Stamina |
Instant | 7m radius (Cone) |
||
|
Active | Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 300% more damage against enemies with less than 50% Health. |
Two-Handed Rank 20 | 2430 Stamina |
Instant | 5m range (Enemy) |
|
(Morph) |
Spin around and strike an enemy down, dealing 1199 Physical Damage to them and all nearby enemies. Deals up to 300% more damage against enemies with less than 50% Health. Now deals its damage in an area around the initial target as well. |
(Reverse Slash Rank IV) | 2430 Stamina |
Instant | 5m range 5m radius (Enemy) |
||
(Morph) |
Spin around and strike an enemy down, dealing 1161 Physical Damage. Deals up to 400% more against enemies with less than 50% Health. Increases the amount of bonus damage dealt at low health targets. |
(Reverse Slash Rank IV) | 2430 Stamina |
Instant | 5m range (Enemy) |
||
|
Active | Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds. |
Two-Handed Rank 38 | 3780 Stamina | Instant (20s) |
-- (Self) |
|
(Morph) |
Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 10% for 40 seconds. Activating this ability removes all snares and immobilizations from you and grants immunity to them for 4 seconds. Reduces the cost, increases the duration, and provides a brief immunity to snares and immobilizations. |
(Momentum Rank IV) | 3240 Stamina | Instant (40s) |
-- (Self) |
||
(Morph) |
Focus your strength to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20%, as well as gaining Minor Endurance, increasing your stamina recovery by 15% for 20 seconds. You heal for 1199 Health when Rally ends. The final heal is increased by 15% every 1 second, up to a maximum 300%. Also heals you when the effect expires. |
(Momentum Rank IV) | 3780 Stamina | Instant (20s) |
-- (Self) |
||
|
Passive | Rank I | WITH TWO-HANDED WEAPON EQUIPPED Your Light and Heavy Attacks damage up to 3 other nearby enemies for 50% of the damage inflicted to the primary target. |
Two-Handed Rank 5 | -- | -- | -- |
Rank II | WITH TWO-HANDED WEAPON EQUIPPED Your Light and Heavy Attacks damage up to 3 other nearby enemies for 100% of the damage inflicted to the primary target. |
Two-Handed Rank 34 | -- | -- | -- | ||
|
Passive | Rank I | WITH A TWO-HANDED WEAPON EQUIPPED Grants bonus based on the type of weapon equipped: Swords increase your Weapon and Spell damage done by 142. Axes increase your Critical Damage and Critical Healing done by 6%. Maces increase your Armor Penetration by 1650. |
Two-Handed Rank 10 | -- | -- | -- |
Rank II | WITH A TWO-HANDED WEAPON EQUIPPED Grants bonus based on the type of weapon equipped: Swords increase your Weapon and Spell damage done by 284. Axes increase your Critical Damage and Critical Healing done by 12%. Maces increase your Armor Penetration by 3300. |
Two-Handed Rank 25 | -- | -- | -- | ||
|
Passive | Rank I | WITH TWO-HANDED WEAPON EQUIPPED Reduces the Stamina cost of Two-Handed abilities by 7%. |
Two-Handed Rank 17 | -- | -- | -- |
Rank II | WITH TWO-HANDED WEAPON EQUIPPED Reduces the Stamina cost of Two-Handed abilities by 15%. |
Two-Handed Rank 28 | -- | -- | -- | ||
|
Passive | Rank I | WITH TWO-HANDED WEAPON EQUIPPED When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 5% damage. |
Two-Handed Rank 30 | -- | -- | -- |
Rank II | WITH TWO-HANDED WEAPON EQUIPPED When you deal damage with a fully-charged Heavy Attack, your next direct damage attack within 7 seconds deals an additional 10% damage. |
Two-Handed Rank 46 | -- | -- | -- | ||
|
Passive | Rank I | WITH TWO-HANDED WEAPON EQUIPPED Increases your Stamina Recovery by 15% for 10 seconds after killing a target. |
Two-Handed Rank 41 | -- | -- | -- |
Rank II | WITH TWO-HANDED WEAPON EQUIPPED Increases your Stamina Recovery by 30% for 10 seconds after killing a target. |
Two-Handed Rank 50 | -- | -- | -- |
Shield Wall
Cast Time
Duration
Target
Cost
Instant
6s
Self
135 Ultimate
Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds.
Spell Wall
Cast Time
Duration
Target
Cost
Instant
7s
Self
135 Ultimate
Reinforce your shield, allowing you to automatically block all attacks and reflect all projectiles cast at you at no cost for 7 seconds.
You also reflect all projectiles cast at you.
Shield Discipline
Cast Time
Duration
Target
Cost
Instant
8s
Self
135 Ultimate
Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds.
Your One Hand and Shield costs are reduced by 100% while active.
Your One Hand and Shield cost nothing while active.
Puncture
Cast Time
Target
Range
Cost
Instant
Enemy
5m range
1350 Stamina
Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds.
Ransack
Cast Time
Target
Range
Cost
Instant
Enemy
5m range
1350 Stamina
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds.
You gain Minor Protection, reducing your damage taken by 5% for 15 seconds..
You also gain Minor Protection, reducing your damage taken.
Pierce Armor
Cast Time
Target
Range
Cost
Instant
Enemy
5m range
1350 Stamina
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds.
Also inflicts Minor Breach and Major Breach on the enemy, reducing Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds.
Also afflicts the enemy Minor Breach, further reducing the enemy's Resistances.
Low Slash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2970 Stamina
Surprise enemy with a deep lunge, dealing 1858 Physical Damage and afflicting enemy with Minor Maim, reducing their damage done by 5% for 12 seconds.
Deep Slash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2970 Stamina
Surprise enemy with a deep lunge, dealing 2401 Physical Damage to the target and nearby enemies.
You reduce the Movement Speed of all enemies hit by 30% for 4 seconds.
Also afflicts all enemies hit with Minor Maim, reducing their damage done by 5% for 12 seconds.
Increase the damage dealt. Now hits all targets near the intial enemy hit, and snares them.
Heroic Slash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2970 Stamina
Surprise enemy with a deep lunge, dealing 1925 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 12 seconds.
You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 12 seconds.
You gain Minor Heroism, increasing your Ultimate generation.
Defensive Posture
Cast Time
Duration
Target
Cost
Instant
6s
Self
4320 Stamina
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
Defensive Stance
Cast Time
Duration
Target
Cost
Instant
30s
Self
4320 Stamina
You reflect the next harmful Direct Damage projectile cast at you. This effect can occur once per cast.
While you have a shield equipped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%.
While slotted, you reduce the cost of block and increase the amount of damage you can block.
Absorb Magic
Cast Time
Duration
Target
Cost
Instant
30s
Self
4320 Stamina
While the shield persists, you are healed for XX the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast.
This ability scales off your Max Health.
Projectiles that are absorbed by the damage shield heal you, rather than reflect.
Shield Charge
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
3780 Stamina
Rush the enemy and ram them, dealing 1858 Physical Damage and stunning them for 3 seconds.
Shielded Assault
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
3780 Stamina
Rush the enemy and ram them, dealing 1861 Physical Damage and stunning them for 3 seconds.
You gain a damage shield after the attack, absorbing 2479 damage over 6 seconds. This portion of the ability scales off your Max Health.
Gain a damage shield after the attack.
Invasion
Cast Time
Target
Range
Cost
Instant
Enemy
3.5-22m
3780 Stamina
Rush the enemy and ram them, dealing 1861 Physical Damage and stunning them for 4 seconds.
Stuns up to 50% longer based on the distance traveled.
Stuns longer based on the distance traveled.
Power Bash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2700 Stamina
Strike enemy full-force with your shield, dealing 2323 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Reverberating Bash
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2700 Stamina
Strike enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds.
After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again.
Power Slam
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2700 Stamina
Strike enemy full-force with your shield, dealing 2399 Physical Damage.
While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting.
Blocking any attack reduces the cost of your next Power Slam.
Fortress
WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED
Rank I - One-Handed and Shield Rank 5
Reduces the cost of One Hand and Shield abilities by 7% and reduces the cost of blocking by 18%.
Rank II - One-Handed and Shield Rank 34
Reduces the cost of One Hand and Shield abilities by 15% and reduces the cost of blocking by 36%.
Sword and Board
WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED
Rank I - One-Handed and Shield Rank 10
Increases your Weapon and Spell Damage by 3% and the amount of damage you can block by 10%.
Rank II - One-Handed and Shield Rank 25
Increases your Weapon and Spell Damage by 5% and the amount of damage you can block by 20%.
Deadly Bash
WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED
Rank I - One-Handed and Shield Rank 17
Increases the damage of your Bash attacks by 250 and costs 25% less Stamina.
Rank II - One-Handed and Shield Rank 28
Increases the damage of your Bash attacks by 500 and costs 50% less Stamina.
Deflect Bolts
WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED
Rank I - One-Handed and Shield Rank 30
Increases the amount of damage you can block from projectiles and ranged attacks by 6%.
Rank II - One-Handed and Shield Rank 46
Increases the amount of damage you can block from projectiles and ranged attacks by 14%.
Battlefield Mobility
WITH A ONE HAND WEAPON
AND SHIELD EQUIPPED
Rank I - One-Handed and Shield Rank 41
Reduces the Movement Speed penalty of Bracing. Current penalty: 48%.
Rank II - One-Handed and Shield Rank 50
Reduces the Movement Speed penalty of Bracing. Current penalty: 36%.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Shield Wall |
Ultimate | Reinforce your shield, allowing you to automatically block all attacks at no cost for 6 seconds. |
One Hand and Shield Rank 50 |
135 Ultimate | Instant (6s) |
Self | |
Spell Wall(Morph) |
Reinforce your shield, allowing you to automatically block all attacks and reflect all projectiles cast at you at no cost for 7 seconds. You also reflect all projectiles cast at you. |
Shield Wall Rank IV |
135 Ultimate | Instant (7s) |
Self | ||
Shield Discipline(Morph) |
Reinforce your shield, allowing you to automatically block all attacks at no cost for 8 seconds. Your One Hand and Shield costs nothing while active. Your One Hand and Shield cost nothing while active. |
Shield Wall Rank IV |
135 Ultimate | Instant (8s) |
Self | ||
Puncture |
Active | Thrust your weapon with disciplined precision at an enemy, dealing 1161 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds. |
One-Handed and Shield Rank 2 | 1350 Stamina | Instant | 5m range (Enemy) |
|
Ransack(Morph) |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 15 seconds. You gain Minor Protection, reducing your damage taken by 5% for 15 seconds.. You also gain Minor Protection, reducing your damage taken. |
Puncture Rank IV | 1350 Stamina | Instant | 5m range (Enemy) |
||
Pierce Armor(Morph) |
Thrust your weapon with disciplined precision at an enemy, dealing 1199 Physical Damage and taunting them to attack you for 15 seconds. Also inflicts Minor Breach and Major Breach on the enemy, reducing Physical Resistance and Spell Resistance by 2974 and 5948 for 15 seconds. Also afflicts the enemy Minor Breach, further reducing the enemy's Resistances. |
Puncture Rank IV | 1350 Stamina | Instant | 5m range (Enemy) |
||
Low Slash |
Active | Surprise enemy with a deep lunge, dealing 1858 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 12 seconds. |
One-Handed and Shield Rank 4 | 2970 Stamina | Instant | 5m range (Enemy) |
|
Deep Slash(Morph) |
Surprise enemy with a deep lunge, dealing 2401 Physical Damage to the target and nearby enemies. You reduce the Movement Speed of all enemies hit by 30% for 4 seconds. Also afflicts all enemies hit with Minor Maim, reducing their damage done by 5% for 12 seconds. Increase the damage dealt. Now hits all targets near the intial enemy hit, and snares them. |
Low Slash Rank IV | 2970 Stamina | Instant | 5m range (Enemy) |
||
Heroic Slash(Morph) |
Surprise enemy with a deep lunge, dealing 1925 Physical Damage and afflicting them with Minor Maim, reducing their damage done by 5% for 12 seconds. You gain Minor Heroism, granting you 1 Ultimate every 1.5 seconds for 12 seconds. You gain Minor Heroism, increasing your Ultimate generation. |
Low Slash Rank IV | 2970 Stamina | Instant | 5m range (Enemy) |
||
Defensive Posture |
Active | Bolster your defenses, gaining a damage shield that absorbs up to XX damage for 6 seconds. The Damage Shield scales off 30% of your Maximum Health. You reflec the next harmful Direct Damage projectile cast at you. This effect can occur once per cast. |
One-Handed and Shield Rank 14 | 4320 Stamina | Instant (6s) |
Self | |
Defensive Stance(Morph) |
Bolster your defenses, gaining a damage shield that absorbs up to XX damage for 6 seconds. The Damage Shield scales off 30% of your Maximum Health. You reflec the next harmful Direct Damage projectile cast at you. This effect can occur once per cast. While you have a shield equiped, the amount of damage you can block is increased by 10% and the cost of blocking is reduced by 10%. While slotted, you reduce the cost of block and increase the amount of damage you can block. |
Defensive Posture Rank IV | 4320 Stamina | Instant (6s) |
Self | ||
Absorb Magic(Morph) |
Bolster your defenses, gaining a damage shield that absorbs up to XX damage for 6 seconds. The Damage Shield scales off 30% of your Maximum Health. While the shild persist, you are healed for XX the next time a harmful Direct Damage projectile hits you. This effect can occur once per cast. This ability scales off your Max Health. Projectiles that are absorbed by the damage shield heal you, rather than reflect. |
Defensive Posture Rank IV | 4320 Stamina | Instant (6s) |
Self | ||
Shield Charge |
Active | Rush enemy and ram them, dealing 1858 Physical Damage and stunning them for 3 seconds. |
One-Handed and Shield Rank 20 | 3780 Stamina | Instant | 3.5-22m range (Enemy) |
|
Shielded Assault(Morph) |
Rush enemy and ram them, dealing 1861 Physical Damage and stunning them for 3 seconds. You gain a damage shield after the attack, absorbing 2479 damage over 6 seconds. This portion of the ability scales off your Max Health. Gain a damage shield after the attack. |
Shield Charge Rank IV | 3780 Stamina | Instant | 3.5-22m range (Enemy) |
||
Invasion(Morph) |
Rush the enemy and ram them, dealing 1861 Physical Damage and stunning them for 4 seconds. Stuns up to 50% longer based on the distance traveled. Stuns longer based on the distance traveled. |
Shield Charge Rank IV | 3780 Stamina | Instant | 3.5-22m range (Enemy) |
||
Power Bash |
Active | Strike enemy full-force with your shield, dealing 2323 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. |
One-Handed and Shield Rank 38 | 2700 Stamina | Instant | 5m range (Enemy) |
|
Reverberating Bash(Morph) |
Strike enemy full-force with your shield, dealing 1161 Physical Damage and stunning them for 3 seconds. After the stun ends, the enemy takes an additional 1161 Physical Damage. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Initial damage is halved, but stuns the target. After the stun ends, the enemy takes the damage again. |
Power Bash Rank IV | 2700 Stamina | Instant | 5m range (Enemy) |
||
Power Slam(Morph) |
Strike enemy full-force with your shield, dealing 2399 Physical Damage. While slotted, blocking any attack grants you Resentment, which reduces the cost of your next Power Slam cast within 10 seconds by 50%. This ability's damage is considered Bash damage and interrupts the enemy if they are casting. Blocking any attack reduces the cost of your next Power Slam. |
Power Bash Rank IV | 2700 Stamina | Instant | 5m range (Enemy) |
||
Fortress |
Passive | Rank I | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the cost of One Hand and Shield abilities by 7% and reduces the cost of blocking by 18%. |
One-Handed and Shield Rank 5 | -- | -- | -- |
Rank II | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the cost of One Hand and Shield abilities by 15% and reduces the cost of blocking by 36%. |
One-Handed and Shield Rank 34 | -- | -- | -- | ||
Sword and Board |
Passive | Rank I | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases your Weapon and Spell Damage by 3% and the amount of damage you can block by 10%. |
One-Handed and Shield Rank 10 | -- | -- | -- |
Rank II | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases your Weapon and Spell Damage by 5% and the amount of damage you can block by 20% |
One-Handed Shield Rank 25 | -- | -- | -- | ||
Deadly Bash |
Passive | Rank I | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases the damage of your Bash attacks by 250 and costs 25% less Stamina. |
One-Handed and Shield Rank 17 | -- | -- | -- |
Rank II | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases the damage of your Bash attacks by 500 and costs 50% less Stamina. |
One-Handed and Shield Rank 28 | -- | -- | -- | ||
Deflect Bolts |
Passive | Rank I | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases the amount of damage you can block from projectiles and ranged attacks by 6%. |
One-Handed and Shield Rank 30 | -- | -- | -- |
Rank II | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Increases the amount of damage you can block from projectiles and ranged attacks by 14%. |
One-Handed and Shield Rank 46 | -- | -- | -- | ||
Battlefield Mobility |
Passive | Rank I | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the Movement Speed penalty of Bracing. Current penalty: 48%. |
One-Handed and Shield Rank 41 | -- | -- | -- |
Rank II | WITH ONE HAND WEAPON AND SHIELD EQUIPPED Reduces the Movement Speed penalty of Bracing. Current penalty: 36%. |
One-Handed and Shield Rank 50 | -- | -- | -- |
Lacerate
Cast Time
Target
Range
Cost
0.5s
Area
8x8m radius
150 Ultimate
Slash all enemies in front of you, dealing 4660 Physical Damage over 8 seconds and healing you for 50% of the damage done.
Rend
Cast Time
Target
Range
Cost
0.5s
Area
8x8m radius
150 Ultimate
Slash all enemies in front of you, dealing 8667 Physical Damage over 16 seconds and healing you for 50% of the damage done.
Increases the duration.
Thrive in Chaos
Cast Time
Target
Range
Cost
0.5s
Cone
10m radius
150 Ultimate
Slash all enemies in front of you, dealing 4665 Physical Damage over 8 seconds and healing you for 50% of the damage done.
Each enemy hit increases your damage done by 6% for the duration. This effect can stack up to 6 times.
Converts into a conal attack. Each enemy hit increases your damage done.
Flurry
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
7m
2700 Stamina
Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 667 Physical Damage.
Rapid Strikes
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
7m
2700 Stamina
Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Physical Damage.
Each hit increases the damage of the subsequent hit by 5%.
Reduces the cost and each hit increases the damage of the subsequent hit.
Bloodthirst
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
7m
2700 Stamina
Flood an enemy with steel, battering them with 4 consecutive attacks that each deal 689 Bleed Damage and heal you for 33% of the damage caused.
Converts into Bleed Damage and heals you for a percentage of the damage caused.
Twin Slashes
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2700 Stamina
Slice enemy with both weapons to cause deep lacerations, dealing 580 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.
Rending Slashes
Cast Time
Target
Range
Cost
Instant
Enemy
5m
2700 Stamina
Slice enemy with both weapons to cause deep lacerations, dealing 718 Bleed Damage and causing them to bleed for an additional 3470 Bleed Damage over 20 seconds.
Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect. You also reduce their Movement Speed by 30% for 4s.
Increases the initial damage, applies the Hemorrhaging status effect, and reduces the enemy's Movement Speed.
Blood Craze
Cast Time
Target
Range
Cost
Instant
Enemy
6m
2700 Stamina
Slice enemy with both weapons to cause deep lacerations, dealing 580 Physical Damage and causing them to bleed for an additional 3470 Physical Damage over 20 seconds.
You also heal for 358 Health anytime this ability deals damage.
Whenever an enemy is damaged from the attack you are healed.
Whirlwind
Cast Time
Target
Range
Cost
Instant
Area
6m radius
3510 Stamina
Launch yourself into a lethal spin, dealing 615 Physical Damage to nearby enemies.
Whirling Blades
Cast Time
Target
Range
Cost
Instant
Area
6m radius
3510 Stamina
Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.
Deals up to 100% more damage to enemies with less than 50% Health.
Ability deals more damage the less Health enemies have.
Steel Tornado
Cast Time
Target
Range
Cost
Instant
Area
9m radius
3240 Stamina
Launch yourself into a lethal spin, dealing 616 Physical Damage to nearby enemies.
Increases the radius. Reduces cost as ability ranks up.
Blade Cloak
Cast Time
Duration
Target
Cost
Instant
10s
Self
3780 Stamina
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 421 physical damage to all enemies within 5 meters.
Quick Cloak
Cast Time
Duration
Target
Cost
Instant
10s
Self
3780 Stamina
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 30 seconds, reducing damage from area attacks by 20%.
Every 2 seconds the shrapnel will pulse, dealing 422 physical damage to all enemies within 5 meters.
You also gain Major Expedition, increasing your Movement Speed by 30% for 4 seconds.
Gain Major Expedition for a short duration after casting. Increases duration.
Deadly Cloak
Cast Time
Duration
Target
Cost
Instant
10s
Self
3780 Stamina
Envelop yourself in a protective cloak of razors, gaining Major Evasion for 20 seconds, reducing damage from area attacks by 20%.
Every 2 second the shrapnel will pulse, dealing 566 physical damage to all enemies within 5 meters.
Increases the damage done.
Hidden Blade
Cast Time
Target
Range
Cost
Instant
Enemy
22m
3780 Stamina
Fire a secret dagger from your sleeve at an enemy, dealing 492 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.
Shrouded Daggers
Cast Time
Target
Range
Cost
Instant
Enemy
22m
3780 Stamina
Fire a secret dagger from your sleeve that bounces up to 3 times to nearby enemies, dealing 616 Physical Damage per hit.
If enemies hit are casting they are interrupted, set off balance, and stunned for 3 seconds.
You also gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 20 seconds.
Increases the damage, and the dagger now bounces up to a total of 3 times.
Flying Blade
Cast Time
Target
Range
Cost
Instant
Enemy
22m
3780 Stamina
Fire a secret dagger from your sleeve at an enemy, dealing 493 Physical Damage and marking them for 5 seconds.
If the enemy hit is casting an ability they are interrupted, set off Balance, and stunned for 3 seconds.
Reactivating this ability on them allows you to jump to a marked enemy free of cost, dealing 493 Physical Damage and granting you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by 20% for 40 seconds.
Casting the ability again against the same target causes you to jump to them. Extends the duration of Major Brutality and Sorcery.
Slaughter
WHILE DUAL WIELDING
Rank I - Dual Wield Rank 5
Increases the damage with Dual Wield abilities by 10% against enemies under 25% Health.
Rank II - Dual Wield Rank 30
Increases the damage with Dual Wield abilities by 20% against enemies under 25% Health.
Dual Wield Expert
WHILE DUAL WIELDING
Rank I - Dual Wield Rank 10
Increases the Weapon and Spell Damage by 3% of off-hand weapon's damage.
Rank II - Dual Wield Rank 17
Increases the Weapon and Spell Damage by 6% of off-hand weapon's damage.
Controlled Fury
WHILE DUAL WIELDING
Rank I - Dual Wield Rank 25
Reduces the cost of Dual Wield abilities by 7%.
Rank II - Dual Wield Rank 34
Reduces the cost of Dual Wield abilities by 15%.
Ruffian
WHILE USING DUAL WIELD ATTACKS
Rank I - Dual Wield Rank 28
Gives you an 8% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Rank II - Dual Wield Rank 46
Gives you a 15% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Twin Blade and Blunt
WHILE DUAL WIELDING
Rank I - Dual Wield Rank 41
Grants a bonus based on the type of weapon equipped:
-
Each axe increases your Critical Damage and Critical Healing done by 3%.
-
Each mace increases your Armor Penetration by 825.
-
Each sword increases your Weapon and Spell Damage by 71.
-
Each dagger increases your Critical Chance rating by 405.
Rank II - Dual Wield Expert Rank 50
Grants a bonus based on the type of weapon equipped:
-
Each axe increases your Critical Damage and Critical Healing done by 6%.
-
Each mace increases your Armor Penetration by 1650.
-
Each sword increases your Weapon and Spell Damage by 142.
-
Each dagger increases your Critical Chance rating by 812.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Lacerate |
Ultimate |
|
Dual Wield Rank 50 |
150 Ultimate | 0.5s | 8x8m radius |
|
Rend(Morph) |
|
(Lascerate Rank IV) |
150 Ultimate | 0.5s | 8x8m radius (Area) |
||
Thrive in Chaos(Morph) |
|
(Lascerate Rank IV) |
150 Ultimate | 0.5s | 10m radius (Cone) |
||
Flurry |
Active |
|
Dual Wield Rank 4 | 2700 Stamina | 0.8s Channel | 7m range (Enemy) |
|
Rapid Strikes(Morph) |
|
(Flurry Rank IV) | 2430 Stamina | 0.8s Channel | 7m range (Enemy) |
||
Bloodthirst(Morph) |
|
(Flurry Rank IV) | 2700 Stamina | 0.8s Channel | 7m range (Enemy) |
||
Twin Slashes |
Active |
|
Dual Wield Rank 2 | 2700 Stamina | Instant | 5m range (Enemy) |
|
Rending Slashes(Morph) |
|
(Twin Slashes Rank IV) | 2700 Stamina | Instant | 5m range (Enemy) |
||
Blood Craze(Morph) |
|
(Twin Slashes Rank IV) | 2700 Stamina | Instant | 5m range (Enemy) |
||
Whirlwind |
Active |
|
Dual Wield Rank 14 | 3510 Stamina | Instant | 6m radius (Area) |
|
Whirling Blades(Morph) |
|
(Whirlwind Rank IV) | 3510 Stamina | Instant | 6m radius (Area) |
||
Steel Tornado(Morph) |
|
(Whirlwind Rank IV) | 3240 Stamina | Instant | 9m radius (Area) |
||
Blade Cloak |
Active |
|
Dual Wield Rank 20 | 3780 Stamina | Instant (10s) |
-- (Self) |
|
Quick Cloak(Morph) |
|
(Sparks Rank IV) | 3780 Stamina | Instant (11s) |
-- (Self) |
||
Deadly Cloak(Morph) |
|
(Sparks Rank IV) | 3780 Stamina | Instant (8s) |
-- (Self) |
||
Hidden Blade |
Active |
|
Dual Wield Rank 38 | 3780 Stamina | Instant | 22m range (Enemy) |
|
Shrouded Daggers(Morph) |
|
(Hidden Blade Rank IV) | 3780 Stamina | Instant | 22m range (Enemy) |
||
Flying Blade(Morph) |
|
(Hidden Blade Rank IV) | 3780 Stamina | Instant | 22m range (Enemy) |
||
Slaughter |
Passive | Rank I | WHILE DUAL WIELDING
|
Dual Wield Rank 5 | -- | -- | -- |
Rank II | WHILE DUAL WIELDING
|
Dual Wield Rank 30 | -- | -- | -- | ||
Dual Wield Expert |
Passive | Rank I | WHILE DUAL WIELDING
|
Dual Wield Rank 10 | -- | -- | -- |
Rank II | WHILE DUAL WIELDING
|
Dual Wield Rank 17 | -- | -- | -- | ||
Controlled Fury |
Passive | Rank I | WHILE DUAL WIELDING
|
Dual Wield Rank 25 | -- | -- | -- |
Rank II | WHILE DUAL WIELDING
|
Dual Wield Rank 34 | -- | -- | -- | ||
Ruffian |
Passive | Rank I | WHILE USING DUAL WIELD ATTACKS
|
Dual Wield Rank 28 | -- | -- | -- |
Rank II | WHILE USING DUAL WIELD ATTACKS
|
Dual Wield Rank 46 | -- | -- | -- | ||
Twin Blade and Blunt |
Passive | Rank I | WHILE DUAL WIELDING
|
Dual Wield Rank 41 | -- | -- | -- |
Rank II | WHILE DUAL WIELDING
|
Dual Wield Rank 50 | -- | -- | -- |
Rapid Fire
Cast Time
Target
Range
Cost
4s Channel
Enemy
28m
175 Ultimate
Unleash a barrage of arrows at an enemy, dealing 6150 Physical Damage over 4 seconds.
You can move at full speed and are immune to all disabling effects while channeling this attack.
Ballista
Cast Time
Duration
Target
Range
Cost
5s Channel
Enemy
25m
175 Ultimate
Summon a turret to unleash a barrage of arrows at an enemy, dealing 6461 Physical Damage over 5 seconds.
Summon a turret to channel the attack for you, but for less damage.
Snipe
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
35m
2700 Stamina
Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1076 Physical Damage.
Lethal Arrow
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
35m
2700 Stamina
Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1077 Poison Damage and applying the poison status effect.
Also afflicts enemy with Minor Defile, which reduces their healing received by 8% for 4 seconds.
Deals Poison Damage and applies the poison status effect. Also applies Minor Defile to the enemy, reducing their healing received.
Focused Aim
Cast Time
Target
Range
Cost
0.8s Channel
Enemy
40m
2430 Stamina
Plant a masterfully aimed arrow into an enemy's vital spot, dealing 1077 Physical Damage and marking the target.
Also afflicts the enemy with Minor Breach, which reduces the enemy's Physical and Spell Resistance by 2974 for 10 seconds.
Increases the range and reduces the cost. Enemies who are hit are afflicted with Minor Breach, reducing their Physical and Spell Resistance.
Volley
Cast Time
Duration
Target
Range
Radius
Cost
Instant
10s
Ground
28m
5m
2700 Stamina
Launch a multitude of arrows into the sky to rain down, dealing 342 Physical Damage to enemies in the target area every 1 seconds for 8 seconds, after a 2 seconds delay.
Endless Hail
Cast Time
Duration
Target
Range
Radius
Cost
Instant
15s
Ground
28m
5m
2700 Stamina
Launch a multitude of arrows into the sky to rain down, dealing 343 Physical Damage to enemies in the target area every 1 seconds for 13 seconds, after a 2 seconds delay.
Increases the duration.
Arrow Barrage
Cast Time
Duration
Target
Range
Radius
Cost
Instant
10s
Ground
28m
7m
2700 Stamina
Launch a multitude of arrows into the sky to rain down, dealing 460 Physical Damage to enemies in the target area every 1 seconds for 8 seconds, after a 2 seconds delay.
Increases the radius and damage done.
Scatter Shot
Cast Time
Target
Range
Cost
Instant
Enemy
22m
3780 Stamina
Blast an enemy with an explosive arrow, dealing 1806 Physical Damage, knocking them back 8 meters.
Magnum Shot
Cast Time
Target
Range
Cost
Instant
Enemy
28m
3510 Stamina
Blast an enemy with an explosive arrow, dealing 2168 Physical Damage, knocking them back 8 meters.
Deals increased damage and reduces the cost.
Draining Shot
Cast Time
Target
Range
Cost
Instant
Enemy
28m
3780 Stamina
Blast an enemy with an explosive arrow, dealing 1806 Physical Damage and reducing their movement speed by 60% for 3 seconds.
If the enemy is hit, you heal for 2808 Health.
Heals you if enemy is successfully damaged.
Arrow Spray
Cast Time
Target
Range
Cost
Instant
Area
20m radius
3510 Stamina
Fire a burst of arrows in one shot, dealing 615 Physical Damage to enemies in front of you.
Bombard
Cast Time
Target
Range
Cost
Instant
Area
20m radius
3240 Stamina
Fire a burst of arrows in one shot, dealing 616 Physical Damage to enemies in front of you.
Enemies afflicted are immobilized for 4 seconds.
Immobilizes enemies hit and reduces the cost as the ability ranks up.
Acid Spray
Cast Time
Target
Range
Cost
Instant
Area
20m radius
3510 Stamina
Fire a burst of arrows in one shot, dealing 557 Poison Damage to enemies in front of you.
And deals an additional 444 Poison Damage over 4 seconds.
Deals Poison Damage and adds additional damage over time.
Poison Arrow
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Stamina
Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.
Venom Arrow
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2430 Stamina
Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.
If the enemy hit is casting an ability they are interrupted, set off balance, and stunned for 3 seconds. After casting you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage for 20 seconds.
Interrupts enemies hit if they are casting. Grants Major Brutality and Sorcery after casting. Reduces cost as ability ranks up.
Poison Injection
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Stamina
Shoot an arrow coated in Baandari poison at an enemy, dealing 1161 Poison Damage and an additional 3470 Poison Damage over 20 seconds.
The damage over time deals up to 120% more damage to enemies with under 50% Health.
The damage over time deals additional damage to low health enemies.
Long Shots
WITH A BOW EQUIPPED
Rank I - Bow Rank 5
Gives you a damage bonus of up to 6% against enemies at longer range.
Rank II - Bow Rank 34
Gives you a damage bonus of up to 12% against enemies at longer range.
Accuracy
WITH A BOW EQUIPPED
Rank I - Bow Rank 10
Increases Critical Chance rating by 657.
Rank II - Bow Rank 25
Increases Critical Chance rating by 1314.
Ranger
WITH A BOW EQUIPPED
Rank I - Bow Rank 17
Reduces the Stamina cost of Bow abilities by 7%.
Rank II - Bow Rank 28
Reduces the Stamina cost of Bow abilities by 15%.
Hawk Eye
WITH A BOW EQUIPPED
Rank I - Bow Rank 30
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 2% for 5 seconds, stacking up to 5 times.
Rank II - Bow Rank 46
Your successful Light and Heavy Attacks increase the damage of your Bow abilities by 5% for 5 seconds, stacking up to 5 times.
Hasty Retreat
WITH A BOW EQUIPPED
Rank I - Bow Rank 41
Grants you Major Expedition for 2 seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by 30%.
Rank II - Bow Rank 50
Grants you Major Expedition for 4 seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by 30%.
Toxic Barrage
Cast Time
Target
Range
Cost
4s Channel
Enemy
28m
175 Ultimate
Unleash a barrage of arrows at an enemy, dealing 6160 Poison Damage over 4 seconds.
You can move at full speed and are immune to all disabling effects while channeling this attack.
After the barrage ends you poison the enemy, dealing an additional 3080 Poison Damage over 8 seconds after a 1-second delay.
Deals Poison Damage. After the barrage ends you poison the enemy, dealing additional damage over time.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Rapid Fire |
Ultimate |
|
Bow Rank 50 |
175 Ultimate | 4s Channel |
28m range |
|
Toxic Barrage(Morph) |
|
(Rapid Fire Rank IV) |
175 Ultimate | 4s Channel | 28m range (Enemy) |
||
Ballista(Morph) |
|
(Rapid Fire Rank IV) |
175 Ultimate | 5s Channel | 25m range (Enemy) |
||
Snipe |
Active |
|
Bow Rank 1 | 2700 Stamina | 0.8s | 35m range (Enemy) |
|
Lethal Arrow(Morph) |
|
(Snipe Rank IV) | 2700 Stamina | 0.8s | 35m range (Enemy) |
||
Focused Aim(Morph) |
|
(Snipe Rank IV) | 2430 Stamina | 0.8s | 40m range (Enemy) |
||
Volley |
Active |
|
Bow Rank 4 | 2700 Stamina | Instant (10s) |
28m range/5m radius (Ground) |
|
Endless Hail(Morph) |
|
(Volley Rank IV) | 2700 Stamina | Instant (14s) |
28m range/5m radius (Ground) |
||
Arrow Barrage(Morph) |
|
(Volley Rank IV) | 2700 Stamina | Instant (10s) |
28m range/7m radius (Ground) |
||
Scatter Shot |
Active |
|
Bow Rank 14 | 3780 Stamina | Instant | 22m range (Enemy) |
|
Magnum Shot(Morph) |
|
(Scatter Shot Rank IV) | 3510 Stamina | Instant | 22m range (Enemy) |
||
Draining Shot(Morph) |
|
(Scatter Shot Rank IV) | 3780 Stamina | Instant | 22m range (Enemy) |
||
Arrow Spray |
Active |
|
Bow Rank 20 | 3510 Stamina | Instant | 20m radius (Area) |
|
Bombard(Morph) |
|
(Arrow Spray Rank IV) | 3240 Stamina | Instant | 20m radius (Area) |
||
Acid Spray(Morph) |
|
(Arrow Spray Rank IV) | 3510 Stamina | Instant | 20m radius (Area) |
||
Poison Arrow |
Active |
|
Bow Rank 38 | 2700 Stamina | Instant | 28m range (Enemy) |
|
Venom Arrow(Morph) |
|
(Poison Arrow Rank IV) | 2430 Stamina | Instant | 28m range (Enemy) |
||
Poison Injection(Morph) |
|
(Poison Arrow Rank IV) | 2700 Stamina | Instant | 28m range (Enemy) |
||
Long Shots |
Passive | Rank I | WITH BOW EQUIPPED
|
Bow Rank 5 | -- | -- | -- |
Rank II | WITH BOW EQUIPPED
|
Bow Rank 34 | -- | -- | -- | ||
Accuracy |
Passive | Rank I | WITH BOW EQUIPPED
|
Bow Rank 10 | -- | -- | -- |
Rank II | WITH BOW EQUIPPED
|
Bow Rank 25 | -- | -- | -- | ||
Ranger |
Passive | Rank I | WITH BOW EQUIPPED
|
Bow Rank 17 | -- | -- | -- |
Rank II | WITH BOW EQUIPPED
|
Bow Rank 28 | -- | -- | -- | ||
Hawk Eye |
Passive | Rank I | WITH BOW EQUIPPED
|
Bow Rank 30 | -- | -- | -- |
Rank II | WITH BOW EQUIPPED
|
Bow Rank 46 | -- | -- | -- | ||
Hasty Retreat |
Passive | Rank I | WITH BOW EQUIPPED
|
Bow Rank 41 | -- | -- | -- |
Rank II | WITH BOW EQUIPPED
|
Bow Rank 50 | -- | -- | -- |
Elemental Storm
Cast Time
Duration
Target
Range
Radius
Cost
Instant
7s
Ground
28m
8m
250 Ultimate
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 615 Magic Damage every 1 second for 7 seconds.
Elemental Rage
Cast Time
Duration
Target
Range
Radius
Cost
Instant
7s
Ground
28m
8m
250 Ultimate
Create a cataclysmic storm at the target location that builds for 2 seconds then lays waste to all enemies in the area, dealing 778 Magic Damage every 1 second for 7 seconds.
Fiery Rage Increases the damage by 15%.
Icy Rage immobilizes enemies hit for 3 seconds.
Thunder Rage increases the duration by 2 seconds.
Increases the damage and gains a new effect depending on your staff type.
Eye of the Storm
Cast Time
Duration
Target
Range
Radius
Cost
Instant
7s
Ground
Self
8m
250 Ultimate
Create a cataclysmic storm above you that builds for 2 seconds then lays waste to all enemies in the area, dealing 616 Magic Damage every 1 second for 7 seconds.
The storm is cast above you and follows you wherever you move.
Force Shock
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Magicka
Focus all the elemental energies with your staff and blast an enemy for 245 Flame Damage, 245 Cold Damage, and 245 Shock Damage.
Crushing Shock
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Magicka
Focus all the elemental energies with your staff and blast an enemy for 246 Flame Damage, 246 Cold Damage, and 246 Shock Damage.
Enemies hit while casting are interrupted, set off balance and stunned for 3 seconds.
Interrupts spells, putting the caster off balance.
Force Pulse
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Magicka
Focus all the elemental energies with your staff and blast an enemy for 246 Flame Damage, 246 Cold Damage, and 241 Shock Damage.
Up to 2 nearby enemies will take 882 Magic Damage if they were already afflicted with a status effect.
Damages nearby enemies if they are under the effects of a status effect.
Wall of Elements
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
18x8m
2970 Magicka
Slam your staff down to create an elemental barrier in front of you, dealing 280 Magic Damage to enemies in the target area every 1 second.
Wall of Fire deals extra damage to burning enemies.
Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.
Wall of Storms sets concussed enemies off balance.
Unstable Wall of Elements
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
18x8m
2970 Magicka
Create an unstable elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second then explodes for 1199 Magic Damage.
Unstable Wall of Fire deals extra damage to burning enemies.
Unstable Wall of Frost costs more, but grants damage shields and immobilizes Chilled enemies.
Unstable Wall of Storms sets concussed enemies off balance.
The wall explodes when it expires, dealing additional damage.
Elemental Blockade
Cast Time
Duration
Target
Range
Cost
Instant
14s
Area
18x8m
2970 Magicka
Slam your staff down to create an elemental barrier in front of you, dealing 281 Magic Damage to enemies in the target area every 1 second.
Blockade of Fire deals extra damage to burning enemies.
Blockade of Frost costs more, but grants damage shields and immobilizes Chilled enemies.
Blockade of Storms sets concussed enemies off balance.
Increase size and duration of the wall.
Destructive Touch
Cast Time
Target
Range
Cost
Instant
Enemy
14m
2970 Magicka
Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and 3470 Magic Damage over 20 seconds. The initial hit always applies the element's status effect.
Destructive Clench
Cast Time
Target
Range
Cost
Instant
Enemy
15m
2970 Magicka
Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage.
Flame Clench also knocks back the enemy.
Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes, and taunts the enemy.
Shock Clench converts the attack into an area of effect explosion.
Converts the damage over time into a new effect based on your staff type.
Destructive Reach
Cast Time
Target
Range
Cost
Instant
Enemy
28m
2700 Magicka
Devastate enemy with an enhanced charge from your staff, dealing 1161 Magic Damage and 3470 Magic Damage over 20 seconds.
Increased the range. Reduces the cost as the ability ranks up.
Weakness to Elements
Cast Time
Duration
Target
Range
Cost
Instant
30s
Enemy
28m
0 Magicka
Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 30 seconds, reducing Physical and Spell Resistance by 5948.
Elemental Susceptibility
Cast Time
Duration
Target
Range
Cost
Instant
30s
Enemy
35m
0 Magicka
Send the elements to sap an enemy's defenses, afflicting them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948.
Every 6 seconds while this ability persists, the enemy is afflicted with the Burning, Chilled, or Concussion status effect.
Applies each elemental status effect every 6 seconds, increases the range.
Elemental Drain
Cast Time
Duration
Target
Range
Cost
Instant
60s
Enemy
28m
0 Magicka
Send the elements to sap an enemy's defenses and afflict them with Major Breach for 60 seconds, reducing their Physical and Spell Resistance by 5948.
Also applies Minor Magickasteal to the enemy for 60 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy. Increase the duration.
Impulse
Cast Time
Target
Range
Cost
Instant
Area
6m radius
3780 Magicka
Release a surge of elemental energy, dealing 1742 Magic Damage to nearby enemies. Fire Impulse hits Burning enemies with Impulse Afterburn, which deals more damage based on their missing Health. Frost Impulse also provides Minor Protection. Shock Impulse's damage increases based on the number of enemies hit.
Elemental Ring
Cast Time
Target
Range
Cost
Instant
Area
28m
3780 Magicka
Release a surge of elemental energy to deal 1799 Magic Damage to enemies at the target location. Fire Ring hits Burning enemies with Ring Afterburn, which deals more damage based on their missing Health. Frost Ring also provides Minor Protection. Shock Ring's damage increases based on the number of enemies hit.
Deals damage at a target location instead of around you.
Pulsar
Cast Time
Target
Range
Cost
Instant
Area
6m radius
3780 Magicka
Release a surge of elemental energy dealing 1742 Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by 10% for 10 seconds. Flame Pulsar hits Burning enemies with Pulsar Afterburn, which deals more damage based on their missing Health. Frost Pulsar also provides Minor Protection. Storm Pulsar's damage increases based on the number of enemies hit.
Applies Minor Mangle to non-boss enemies, reducing their Max Health. Triples the innate chance to apply the respective status effect.
Tri Focus
WHILE USING A DESTRUCTION
STAFF HEAVY ATTACK
Grants bonus effects
based on the element used.
Rank I - Destruction Staff Rank 5
Fully charged heavy fire attacks deal 6% additional damage.
Shock Heavy Attacks damage nearby enemies for 50% of the damage done.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs 2000 damage.
While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.
Rank II - Destruction Staff Rank 34
Fully charged heavy fire attacks deal 12% additional damage.
Shock Heavy Attacks damage nearby enemies for 100% of the damage done.
Fully-charged Frost Heavy Attacks grant a damage shield that absorbs 4000 damage.
While a Frost Staff is equipped, blocking cost Magicka instead of Stamina.
Penetrating Magic
WITH A DESTRUCTION STAFF EQUIPPED
Rank I - Destruction Staff Rank 10
Allows your Destruction Staff spells to ignore 5% of an enemy's Spell Resistance.
Rank II - Destruction Staff Rank 17
Grants bonus effects based on the element used:
Allows your Destruction Staff spells to ignore 10% of an enemy's Spell Resistance.
Elemental Force
WITH A DESTRUCTION STAFF EQUIPPED
Rank I - Destruction Staff Rank 25
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 50%.
Rank II - Destruction Staff Rank 30
Increases your chance of afflicting enemies with Burning, Concussion, and Chilled status effects by 100%.
Ancient Knowledge
WITH A DESTRUCTION STAFF EQUIPPED
Gain bonus effects based on your staff type.
Rank I - Destruction Staff Rank 28
Flame Staff increases your damage done with single target abilities by 5%.
Lightning Staff increases your damage done with an area of effect abilities by 5%.
Frost Staff reduces the cost of blocking by 18% and increases the amount of damage you block by 10%.
Rank II - Destruction Staff Rank 46
Flame Staff increases your damage done with single target abilities by 10%.
Lightning Staff increases your damage done with an area of effect abilities by 10%.
Frost Staff reduces the cost of blocking by 36% and increases the amount of damage you block by 20%.
Destruction Expert
WITH A DESTRUCTION STAFF EQUIPPED
Rank I - Destruction Staff Rank 5
When you kill an enemy with a Destruction Staff ability, you restore 1800 Magicka. When you absorb damage using a Destruction Staff Damage Shield, you restore 900 Magicka. This effect can occur once every 10 seconds.
Rank II - Destruction Staff Rank 34
When you kill an enemy with a Destruction Staff ability, you restore 3600 Magicka. When you absorb damage using a Destruction Staff Damage Shield, you restore 1800 Magicka. This effect can occur once every 10 seconds.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Elemental Storm |
Ultimate |
|
Destruction Staff Rank 50 |
250 Ultimate | Instant (7s) |
28m range |
|
Elemental Rage(Morph) |
|
(Elemental Storm Rank IV) |
250 Ultimate | Instant (7s) |
28m range 10m radius (Ground) |
||
Eye of the Storm(Morph) |
|
(Elemental Storm Rank IV) |
250 Ultimate | Instant (7s) |
Self 8m radius (Ground) |
||
Force Shock |
Active |
|
Destruction Staff Rank 14 | 2700 Magicka | Instant | 28m range (Enemy) |
|
Crushing Shock(Morph) |
|
(Force Shock Rank IV) | 2700 Magicka | Instant | 28m range (Enemy) |
||
Force Pulse(Morph) |
|
(Force Shock Rank IV) | 2700 Magicka | Instant | 28m range (Enemy) |
||
Wall of Elements |
Active |
|
Destruction Staff Rank 4 | 2970 Magicka | Instant (10s) |
18 x 8 meters (Area) | |
Unstable Wall of Elements(Morph) |
|
(Wall of Elements Rank IV) | 2970 Magicka | Instant (10s) |
18 x 8 meters (Area) | ||
Elemental Blockade(Morph) |
|
(Wall of Elements Rank IV) | 2970 Magicka | Instant (14s) |
18 x 12 meters (Area) | ||
Destructive Touch |
Active |
|
Destruction Staff Rank 2 | 2970 Magicka | Instant | 14m range (Enemy) |
|
Destructive Clench(Morph) |
|
(Destructive Touch Rank IV) | 2970 Magicka | Instant | 15m range (Enemy) |
||
Destructive Reach(Morph) |
|
(Destructive Touch Rank IV) | 2700 Magicka | Instant | 28m range (Enemy) |
||
Weakness to Elements |
Active |
|
Destruction Staff Rank 20 | -- | Instant (30s) | 28m range (Enemy) |
|
Elemental Susceptibility(Morph) |
|
(Weakness to Elements Rank IV) | -- | Instant (20s) | 30m range (Enemy) |
||
Elemental Drain(Morph) |
|
(Weakness to Elements Rank IV) | -- | Instant (20s) | 28m range (Enemy) |
||
Impulse |
Active |
|
Destruction Staff Rank 38 | 3780 Magicka | Instant | 6m radius (Area) |
|
Elemental Ring(Morph) |
|
(Impulse Rank IV) | 3780 Magicka | Instant | 28m (Area) |
||
Pulsar(Morph) |
|
(Impulse Rank IV) | 3780 Magicka | Instant | 6m radius (Area) |
||
Tri Focus |
Passive | Rank I | While using a Destruction Staff Heavy Attack:
|
Destruction Staff Rank 5 | -- | -- | -- |
Rank II | While using a Destruction Staff Heavy Attack:
|
Destruction Staff Rank 34 | -- | -- | -- | ||
Penetrating Magic |
Passive | Rank I | With Destruction Staff equipped:
|
Destruction Staff Rank 10 | -- | -- | -- |
Rank II | With Destruction Staff equipped:
|
Destruction Staff Rank 17 | -- | -- | -- | ||
Elemental Force |
Passive | Rank I | With Destruction Staff equipped:
|
Destruction Staff Rank 25 | -- | -- | -- |
Rank II | With Destruction Staff equipped:
|
Destruction Staff Rank 30 | -- | -- | -- | ||
Ancient Knowledge |
Passive | Rank I | With Destruction Staff equipped:
|
Destruction Staff Rank 28 | -- | -- | -- |
Rank II | With Destruction Staff equipped:
|
Destruction Staff Rank 46 | -- | -- | -- | ||
Destruction Expert |
Passive | Rank I | With Destruction Staff equipped:
|
Destruction Staff Rank 41 | -- | -- | -- |
Rank II | With Destruction Staff equipped:
|
Destruction Staff Rank 50 | -- | -- | -- |
Panacea
Cast Time
Duration
Target
Range
Cost
Instant
5s
Area
28m
125 Ultimate
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1026 Health every 1 second for 5 seconds.
Life Giver
Cast Time
Duration
Target
Range
Cost
Instant
5s
Area
28m
125 Ultimate
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.
When you activate this ability you automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost. These will update based on which morph of each ability you have taken.
Also automatically cast Regeneration, Blessing of Protection, and Steadfast Ward at no cost.
Light's Champion
Cast Time
Duration
Target
Range
Cost
Instant
5s
Area
28m
125 Ultimate
Release the rejuvenating energies of your staff to swirl around you, healing you or an ally for 1027 Health every 1 second for 5 seconds.
Any friendly target you heal gains
Major Force for 8 seconds, increasing their Critical Damage by 20%.
Any friendly target you heal gains Major Force and Major Protection, increasing their Critical Damage and reducing their Damage taken.
Grand Healing
Cast Time
Duration
Target
Range
Radius
Cost
Instant
10s
Ground
28m
8m
3510 Magicka
Summon restoring spirits with your staff, healing you and your allies in a target area for 4631 Health over 10 seconds.
Illustrious Healing
Cast Time
Duration
Target
Range
Radius
Cost
Instant
15s
Ground
28m
8m
3510 Magicka
Summon restoring spirits with your staff, healing you and your allies in a target area for 5486 Health over 15 seconds.
Increases the duration.
Healing Springs
Cast Time
Duration
Target
Range
Radius
Cost
Instant
10s
Ground
28m
8m
3510 Magicka
Summon restoring spirits with your staff, healing you and your allies in a target area for 4642 over 10 seconds.
Increases your Magicka Recovery by 15 for each target affected, stacking up to 20 times.
You gain Magicka Recovery for each target healed.
Regeneration
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
28m radius
2700 Magicka
Share your staff's life-giving energy, healing you or up to 1 nearby allies for 3480 Health over 10 seconds.
Rapid Regeneration
Cast Time
Duration
Target
Range
Cost
Instant
5s
Area
28m radius
2700 Magicka
Share your staff's life-giving energy, healing you or up to 1 nearby allies for 3636 over 5 seconds. The healing increases by up to 50% more on targets under 100% Health.
The healing happens faster over a shorter duration and increases in healing on low Health targets.
Radiating Regeneration (Mutagen)
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
28m radius
2700 Magicka
Share your staff's life-giving energy, healing you or up to 3 nearby allies for 3636 over 10 seconds.
Heals 2 additional targets.
Blessing of Protection
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
20x8m
4860 Magicka
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2613 Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 10 seconds.
Blessing of Restoration
Cast Time
Duration
Target
Range
Cost
Instant
20s
Area
20x10m
4860 Magicka
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2970 Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by 2974 for 20 seconds.
Increase the size, healing done, and duration.
Combat Prayer
Cast Time
Duration
Target
Range
Cost
Instant
10s
Area
20x8m
4590 Magicka
Slam your staff down to activate its blessings, healing you and your allies in front of you for 2784 Health.
Also grants Minor Berserk and Minor Resolve, increasing you and your allies' damage done by 5% and Physical Resistance and Spell Resistance by 2974 for 10 seconds.
Also grants Minor Berserk, increasing you and your allies' damage done. Cost decreases as ability ranks up.
Steadfast Ward
Cast Time
Duration
Target
Range
Cost
Instant
6s
Area
28m radius
4590 Magicka
Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 821 damage.
The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
Ward Ally
Cast Time
Duration
Target
Range
Cost
Instant
6s
Area
28m radius
4590 Magicka
Call on your staff's strength to protect you and the lowest Health ally around you with a damage shield that absorbs 822 damage.
The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
Cast two shields instead of one, with one shield always on yourself.
Healing Ward
Cast Time
Duration
Target
Range
Cost
Instant
6s
Area
28m radius
4590 Magicka
Call on your staff's strength to protect you or the lowest Health ally around you with a damage shield that absorbs 822 damage.
The shield's strength is increased by up to 100%, depending on the severity of the target's wounds.
When the shield persists, the target is healed for 33% of the shield's remaining strength every second.
Heals the target for a portion of the shield's strength every second it persists.
Force Siphon
Duration
Target
Range
24s
Enemy
28m
Focus your staff's power to apply Minor Lifesteal to an enemy for 24 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Siphon Spirit
Duration
Target
Range
30s
Enemy
28m
Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy for 30 seconds, causing you and your allies to restore 168 Magicka every 1 second when damaging them.
Also applies Minor Magickasteal to the enemy.
Quick Siphon
Duration
Target
Range
30s
Enemy
28m
Focus your staff's power to apply Minor Lifesteal to an enemy for 30 seconds, healing you and your allies for 600 Health every 1 second when damaging them.
When you or an ally is healed by Minor Lifesteal, they gain Minor Expedition, which increases their movement speed by 15% for 4 seconds.
Allies who are healed from minor lifesteal gain bonus movement speed.
Essence Drain
WITH A RESTORATION STAFF EQUIPPED
Rank I - Restoration Staff Rank 5
You gain Major Mending for 2 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%.
You also heal yourself or an ally within 12 meters of the target for 25% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Rank II - Restoration Staff Rank 34
You gain Major Mending for 4 seconds after completing a fully-charged Heavy Attack, increasing your healing done by 16%
You also heal yourself or an ally within 15 meters of the target 50% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Restoration Expert
WITH A RESTORATION STAFF EQUIPPED
Rank I - Restoration Staff Rank 10
Increases your healing by 8% on allies under 30% Health.
Rank II - Restoration Staff Rank 17
Increases your healing by 15% on allies under 30% Health.
Cycle of Life
WITH A RESTORATION STAFF EQUIPPED
Rank I - Restoration Staff Rank 25
Restores an additional 15% Magicka when you complete a heavy attack.
Rank II - Restoration Staff Rank 30
Restores an additional 30% Magicka when you complete a heavy attack.
Absorb
WITH A RESTORATION STAFF EQUIPPED
Rank I - Restoration Staff Rank 28
Restores 288 Magicka when you block a spell.
Rank II - Restoration Staff Rank 46
Restores 540 Magicka when you block a spell.
Restoration Master
WITH A RESTORATION STAFF EQUIPPED
Rank I - Restoration Staff Rank 41
Increases healing with Restoration Staff spells by 3%.
Rank II - Restoration Staff Rank 50
Increases healing with Restoration Staff spells by 5%.
Name & Image | Skill Type | Rank | Description | Unlocks | Cost | Cast Time (Duration) |
Range/Radius (Target) |
---|---|---|---|---|---|---|---|
Panacea |
Ultimate |
|
Restoration Staff Rank 50 |
125 |
Instant (5s) |
28 meters (Area) |
|
Life Giver(Morph) |
|
(Panacea Rank IV) |
125 |
Instant (5s) |
28 meters (Area) | ||
Light's Champion(Morph) |
|
(Panacea Rank IV) |
125 |
Instant (5s) |
28 metars (Area) | ||
Grand Healing |
Active |
|
Restoration Staff Rank 2 | 3510 Magicka | Instant (10s) |
28m range/8m radius (Ground) |
|
Illustrious Healing(Morph) |
|
(Grand Healing Rank IV) | 3510 Magicka |
Instant (15s) |
28m range/8m radius (Ground) |
||
Healing Springs(Morph) |
|
(Grand Healing Rank IV) | 3510 Magicka |
Instant (8s) |
28m range/8m radius (Ground) |
||
Regeneration |
Active |
|
Restoration Staff Rank 4 | 2700 Magicka | Instant (10s) |
28m radius (Area) |
|
Rapid Regeneration(Morph) |
|
(Regeneration Rank IV) | 2700 Magicka | Instant (5s) |
28m radius (Area) |
||
Radiating Regeneration (Mutagen)(Morph) |
|
(Regeneration Rank IV) | 2700 Magicka |
Instant (10s) |
28m radius (Area) |
||
Blessing of Protection |
Active |
|
Restoration Staff Rank 14 | 4860 Magicka | Instant (10s) | 20m x 8m (Area) |
|
Blessing of Restoration(Morph) |
|
(Blessing of Protection Rank IV) | 4860 Magicka | Instant (20s) |
20m x 10m (Area) |
||
Combat Prayer(Morph) |
|
(Blessing of Protection Rank IV) | 4590 Magicka | Instant (10s) | 20m x 8m (Area) |
||
Steadfast Ward |
Active |
|
Restoration Staff Rank 20 | 4590 Magicka | Instant (6s) |
28m radius (Area) |
|
Ward Ally(Morph) |
|
(Steadfast Ward Rank IV) | 4590 Magicka | Instant (6s) |
28m radius (Area) |
||
Healing Ward(Morph) |
|
(Steadfast Ward Rank IV) | 4590 Magicka | Instant (6s) |
28m radius (Area) |
||
Force Siphon |
Active |
|
Restoration Staff Rank 38 | -- | 24s | 28m range (Enemy) |
|
Siphon Spirit(Morph) |
|
(Force Siphon Rank IV) | -- | 30s | 28m range (Enemy) |
||
Quick Siphon(Morph) |
|
(Force Siphon Rank IV) | -- | 30s | 28m range (Enemy) |
||
Essence Drain |
Passive | Rank I | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 5 | -- | -- | -- |
Rank II | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 34 | -- | -- | -- | ||
Restoration Expert |
Passive | Rank I | With Restoration Staff equipped:
|
Restoration Staff Rank 10 | -- | -- | -- |
Rank II | With Restoration Staff equipped:
|
Restoration Staff Rank 17 | -- | -- | -- | ||
Cycle of Life |
Passive | Rank I | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 25 | -- | -- | -- |
Rank II | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 30 | -- | -- | -- | ||
Absorb |
Passive | Rank I | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 28 | -- | -- | -- |
Rank II | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 46 | -- | -- | -- | ||
Restoration Master |
Passive | Rank I | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 41 | -- | -- | -- |
Rank II | WITH RESTORATION STAFF EQUIPPED:
|
Restoration Staff Rank 50 | -- | -- | -- |